XIV BARS

XIVBARS

A Final Fantasy XIV: Dawntrail Cross Hotbar (XHB) Layout Tool and Controller Keybinding Setup Guides

This app lets you simulate and Plan your Final Fantasy XIV: Dawntrail Hotbars (HB) and Cross Hotbars (XHB). Create your own layouts and keybindings to optimize your Job action rotations and cooldowns or explore player-created setups and guides. Take advantage of drag-and-drop functionality for easy keybindings and personalizations for use with keyboard and mouse or game controllers and export your keybindings to macros for direct import into the game and share your setups with others.

Recent Layouts

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Comfy layout with all frequently used skill in easy to press range

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My First attempt at Mch Crossbars.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    1. AOE Combos

    2. Single Target Combo. Potion goes LT Right D-pad

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Level 100 MCH

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Built around RT Single Target LT AoE split, with most class buttons on the face buttons (A,B,X,Y), and role buttons on the D-Pad. Several buttons doubled to maintain comfortable play between AoE and Single Target combos. Assumes Sprint on L3 macro. Limit Break placed where I would have it if I didn't have a controller with keyboard command programmable buttons.

    This layout puts most of the work on the face buttons and being comfortable with switching between Expanded and WXHB

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1 uses the 12 MMO mouse buttons. Hotbar 2 uses those 12 buttons with Shift as the modifier. Hotbar 3 uses those 12 buttons with Alt as the modifier.

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Up and down on the Dpad are the left and right back paddle respectively.

    XHB 3 can the accessed with either LTRT or RTLT

  • Paladin IconPLD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Lost my saved settings and have to adjust and set up the entire game from scratch. Dimly remember my layout but it'll probably change from here. Also have a normal hotbar for out of focus cooldown overview.

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    View a full explanation for this layout:

    https://youtu.be/7aFMChLVchg
    
  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Maybe this hotbar will make me like playing DRG more. I've now come to accept that the AoE combo will have to sit away from the first hotbar.

    Note: I haven't really tried this yet. Will update if needed.

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    ##For General Content (not tested with Extreme/Savage)

    I have trouble remembering what's in my 2nd crossbar, so I always copy 2 to 3. Until I decided to play Scholar XD

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Shoutout to Fyuria Tsukimori & Nanaki.

    Single target on XHB 1 AOE on XHB 2

  • Paladin IconPLD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Main Bar 1: Single Target Main Bar 2: AOE the middle bar i use for defensives and dash and shield lob and such. Dye: Pots

    Sprint and Mount Roulette are macro to L3 and R3 respectively

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    V1 Controller layout

  • Astrologian IconAST
    Hotbar IconHB
    P.V.E. IconPVE

    Keybinds for those interested.

    I use an mmo mouse so 1-6 on all bars are pressed on the mouse, uisng shift and ctrl for bar 2 and 3. The latter 6 on all bars are pressed uisng the keyboard and shift/ctrl.

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I like to keep all my single target on the right trigger and AoE on the left trigger.

    Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.

  • Carpenter IconCRP
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Progress actions and skills on xhb 1. Quality actions and skills on xhb 2. Durability and other skills on wxhb 3.

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Based off Squintina's EW layout with some things moved around to accommodate the rework to the cards

  • Paladin IconPLD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This layout might be garbage, I'm learning how to play with a controller :)

    Hotbar 1 Right: single target filler rotation, buffs, and shield lob. Hotbar 2 Right: AOE rotation, buffs, and shield lob Hotbar 1/2 Left: Mitigations. Self buffs on face buttons, raidwide/targeted on directional.

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My current SAM hotbar layout as of 7.05

    HOTBAR LAYOUT/DESIGN LOGIC:

Popular Layouts

Warrior IconWarrior

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single target on RT + face buttons, AOE on LT + face buttons

    Damage mitigation on LT + D pad, barriers and healing on double LT + face buttons

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    WIP for current warrior hotbar. Expanded XHB is enabled both LT - RT and RT - LT are set to Right 2. This allows for easy access to mits/healing regardless of which side of the HB you are working on. Right side for single target, left side for AOE, top bars for lesser used actions roughly based on the single target/aoe split.

More Warrior layouts

Paladin IconPaladin

  • Paladin IconPLD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Paladin IconPLD
    Hotbar IconHB
    P.V.E. IconPVE

    Peripherals are Corsair Scimitar Elite

    All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming

  • Paladin IconPLD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Paladin IconPLD
    Hotbar IconHB
    P.V.E. IconPVE

    No new buttons.

More Paladin layouts

Dark Knight IconDark Knight

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I've watched Bun Boss and a few others to get an idea of how things should flow on controller. This is a setup that works for me and I wanted to share it! I like to keep things consistent across my jobs.

More Dark Knight layouts

Gunbreaker IconGunbreaker

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Not too far off from my lvl 90 hotbar that made sense to my brain. Thinking this will work out well

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Bun Boss Gunbreaker modified for my needs.

More Gunbreaker layouts

Scholar IconScholar

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro0: Sacred Soil <me>

    Macro1: Chain Stratagem <t>/ Energy Drain

  • Scholar IconSCH
    Hotbar IconHB
    P.V.E. IconPVE

    Healer icon = Seraphism

  • Scholar IconSCH
    Hotbar IconHB
    P.V.E. IconPVE

    Hi! This and paladin are my mains, so I hope these hotbars help someone! The inventory button should be replaced with the best potion of mind for your level.

More Scholar layouts

White Mage IconWhite Mage

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro0: Asylum <me>

    Macro1: Liturgy of the Bell <me>

  • White Mage IconWHM
    Hotbar IconHB
    P.V.E. IconPVE

    Note: I haven't leveled this up to 100 yet.

    Hotbar 1: Starting with the single target filler, regen, and DoT on the first row. Next row has the WHM-specific actions. The rest is the same: heal, weak AoE heal (in case of sync-down), esuna, zoomies, weak heal (ONLY for sync-downs that the normal heal isn't there), sprint.

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro 0: Asylum <me>

    Macro1: Liturgy of the Bell <me>

More White Mage layouts

Astrologian IconAstrologian

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro0: Earthly Star <me>

    Macro1: Synastry<t>/Synastry<2>

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    DT 7.0

    Macro Info

    1 = Play I Macro
    2 = Play II Macro
    3 = Play III Macro

  • Astrologian IconAST
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: My healers tend to follow this format, with the exception being Sage of course.

    Row 1: Single target, regen, DoT Row 2: The job specific goodies. These are three cards. Row 3: Stronger heal, weak regen (in case of roulette sync), esuna Row 4: Zoomies, weak heal (in case of roulette sync), sprint.

More Astrologian layouts

Sage IconSage

  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Thanks for the credit distraughtklownz! =)

  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    General notes:

    • "Main" hotbar is RT
    • Frequently used abilities or important ones to use while moving go on the face buttons
    • AoE versions of things go on expanded hotbar
    • Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
    • Infrequently used abilities go on WXHB
    • Star button on WXHB is a focus target macro

    Sage-specific notes:

    • Sage has lots of single-target vs. AoE abilities, so placement on expanded hotbar mirrors this (Dosis/Dyskrasia, Diagonosis/Prognosis, Taurochole/Kerachole, Druochole/Ixochole, Haima/Panhaima)
    • Philosophia placement mirrors that of Soteria (LT vs. LT-LT)
    • Krasis on d-pad down to make it easy to cycle down to the tank and target them for it (down, down, RT+down)
      • Remember to adjust your party list job priority!
    • Zoe and Pneuma next to each other since they usually get used together
    • Eukrasia on WXHB is a macro to turn it off
    • Speech button on WXHB is a macro to indicate Swiftcast cooldown (i.e., when I will attempt to res again)
  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Sage Crossbars | Patch 7.05


  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro0: Kerachole <wait>/Rhizomata

    Macro1: Icarus <2>/Icarus <t>

More Sage layouts

Red Mage IconRed Mage

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.

    Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

More Red Mage layouts

Summoner IconSummoner

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    A SMN layout that makes sense for my brain and how I play. Single Target on main, AoE on hotbar 2, which I usually switch to by hitting right bumper (R1) and then staying on that hotbar as needed.

    Updated for 7.0!

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    ? Macro = Searing Flash

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    SMN as of 6.4 [Aether Current represents Sleep]

More Summoner layouts

Black Mage IconBlack Mage

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I have my hotbars set up so that pressing R1 toggles between hotbars 1 and 2, with hotbar 3 as the WXHB.

    "1" icon is Aether Compass, "2" icon is Gysahl Greens.

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.

More Black Mage layouts

Pictomancer IconPictomancer

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    A first run of a layout, influenced by my SMN and RDM layouts. ST on hotbar one, AoE on hotbar 2, other stuff on 3. I usually sit on either hotbar 1 or 2, depending on my needs, and switch between them with the R1 bumper.

    Tweaked on 7/28/2024 - I added Rainbow Drip to the main two bars because it has a proc mechanism at times - you need to see that, not have it hidden on third bar!

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Work In Progress. Squintina-like PCT panels.

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just tried my best have a good flow that made sense. I put the painting actions on dpad and regular attack actions on face buttons this helped me most to have a good muscle memory flow and have painting and attacks be separated and bounce between them. Also made sure to have all painting actions in the same spot for muscle memory so creature will always be left, weapon bottom center, and scenery is always on the right.

More Pictomancer layouts

Viper IconViper

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for latest patch

    Buttons consistent for similar job actions (Dye = Potion)

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    Easily distinguish between your 'left' and 'right' dual blade combos and your twinblade combos, even making our reawaken phase as simple as 1, 2, 3, 4, 5. Keybinds: 1, 2, 3, 4, 5, Q, E, R, T, F, M4, M5 (+ Shift / Ctrl for Hotbars 2/3)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    All important combo GCDs and oGCDs are on the face buttons for max mobility while weaving/doing positionals

    I tend to put AOEs on the D-pad since they aren’t as important but Viper actually has more AOE GCDs than most jobs, so Pit of Dread (aoe Twinblade starter) was able to get a spot on the R2 + Square since there was real estate.

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    1st: 1,2,3,4,5,Q,E,R,F,C,V,T
    2nd: same but shift+

More Viper layouts

Ninja IconNinja

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    HB 2 is expanded as well cause double tapping triggers sucks :) HB 3 for aoe and the space to fit single target rotation on 2 htobars

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing much changed

    Huraijin is gone and replaced with Hide (which is even more useless)

More Ninja layouts

Dragoon IconDragoon

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE
    • Buffs on top. (Ordered according to the optimal rotation)
    • Weaponskills in the middle. ("Cross" shape on both sides)
    • oGCD attacks below. (Parallel to top oGCD buffs)
    • Extras in top corners, sides. (General: `~ 7 , Job: Ins H )
    • Role actions on shift. (Prefer AQWRTG but ZXCV available)
    • Consumables on alt. (Potion: Alt+W, Tincture: Alt+R) (Companion actions = placeholders)

    [Hotbar 2] Left fingers: Ring or Pinky 1 2 3 Tab Q W Ins A `~ Z X C

More Dragoon layouts

Monk IconMonk

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Inspired by Bun Boss but modified and updated for 7.05

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

More Monk layouts

Samurai IconSamurai

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    XHB 1 Single target XHB 2 Multiple target

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My current SAM hotbar layout as of 7.05

    HOTBAR LAYOUT/DESIGN LOGIC:

More Samurai layouts

Reaper IconReaper

  • Reaper IconRPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Reaper IconRPR
    Hotbar IconHB
    P.V.E. IconPVE

    My very strange layout

  • Reaper IconRPR
    Hotbar IconHB
    P.V.E. IconPVE

    Personal Hotbar Setup

  • Reaper IconRPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single target on RT, AOE on double RT with D-pad combinations mostly the same for both situations.

    2nd most used skills are on LT and double LT with face button combinations

More Reaper layouts

Dancer IconDancer

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Puts most of the strain on the left hand, and off of the right.

More Dancer layouts

Bard IconBard

  • Bard IconBRD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Bard IconBRD
    Hotbar IconHB
    P.V.E. IconPVE

    Playing with an LG G600 MMO mouse.

    Group 1 is standard 1-9 Group 2 is Shift + 1-12 - (DEX POT is the heart macro) Group 3 is Ctrl + 1-12

  • Bard IconBRD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Bard IconBRD
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

More Bard layouts

Machinist IconMachinist

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing changes

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

More Machinist layouts

How To Use This Planner

Creating the perfect hotbar interface setup in Final Fantasy XIV Endwalker using a controller is clunky and time-consuming. This simulator allows you to plan out your hotbar layouts using a web-based drag-and-drop interface to simulate different configurations before commiting it to your controller HUD in-game.

  1. Select a FFXIV Job/Class

    Choose from and plan your hotbars for any of the FFXIV Jobs

  2. Toggle between FFXIV Hotbar layouts

    Simulate either a Cross Hotbar (XHB) or standard Hotbars layout.

  3. Drag and Drop Actions to Slots

    Slot any of the Combat and Role actions for your selected Job, as well as any Menu Command, Macros, and other Actions.

  4. Export to a Macro and Share With Others

    Once you’re done configuring your Final Fantasy XIV Endwalker hotbar layout, save or share your layout with the generated URL. You can also export your layout to a macro that you can use to import your layout into the game.