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More layouts by Nanaki
FSH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
The idea for my Fisher setup is that there is a main hotbar for the most useful actions for general/ocean fishing, you press R1 to access spearfishing skills, and the middle hotbar is for ease of movement, large-size fish and Patience skills. Dye button here = Cordial
BTN 7.05
Updated for Dawntrail
The idea for my DoL setups is that there is a main hotbar for the most useful actions to spend GP on, you press R1 to access location and gathering chance skills, and the middle hotbar is for ease of movement and macros. The macros are /echo to show me in game lists of special node timings. On hotbar 3, the location skills are repeated (no cross class gathering skills on the site), but in game the Miner equivalent skills are placed alongside these instead. Dye button here = Cordial
MIN 7.05
Updated for Dawntrail
The idea for my DoL setups is that there is a main hotbar for the most useful actions to spend GP on, you press R1 to access location and gathering chance skills, and the middle hotbar is for ease of movement and macros. The macros are /echo to show me in game lists of special node timings. On hotbar 3, the location skills are repeated (no cross class gathering skills on the site), but in game the Botanist equivalent skills are placed alongside these instead. Dye button here = Cordial
CUL 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
ALC 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
WVR 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
LTW 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
GSM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
ARM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
BSM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
CRP 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
SGE 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Thanks for the credit distraughtklownz! =)
More Viper layouts
LV 100 VPR Hotbar
Hissss
Ex and WX Face Button Viper
Built around RT Single Target LT AoE split, with most class buttons on the face buttons (A,B,X,Y), and role buttons on the D-Pad. Several buttons doubled to maintain comfortable play between AoE and Single Target combos. Assumes Sprint on L3 macro. Limit Break placed where I would have it if I didn't have a controller with keyboard command programmable buttons.
This layout puts most of the work on the face buttons and being comfortable with switching between Expanded and WXHB
Viper MMO Mouse 3x4
My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.
Ayria's Viper
2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills
Comfortable Viper XHB
Uses XHB, double tap, LT->RT(which are almost the same for muscle memory). Also uses a bar for cooldowns you cant see on LT->RT
Uses sheathe weapon layouts too for run, food, teles, etc
Da'momo's Viper
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
VPR
Valen Bree
viper controller guide
i love this set up it allows for easy access to to ogcds whatever trigger you are holding. also easy reawaken combo and gcds are on face buttons so its easier to move while attacking
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.
VPR MMO
MMO mouse setup with modifiers.
worst VPR layout. probably.
I don't use this job
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.