A limited set of actions can assigned via macro commands. Incompatible actions are ommited from the generated macro. Also note that Macros are limited to 15 lines each.
Pretty easy to follow
Fury generators on the right, fury spenders on the left. Need I say more?
This one gonna be interesting. It draws inspiration from both Black Mage and Red Mage bars. Sprint is not shown because I keep that on a macro to be activated by pressing in on a control stick.
This takes into account the upcoming removal of Spineshatter, so it is used as a placeholder for the non-damaging gap closer. True Thrust is on both sides to cut down on jumping back and forth, and because I had an open spot for it and splatted it right o
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate b
Similar to SCH and SGE layouts, role actions in the same place, DPS, solo and group heal actions easy to find.
Endwalker Lvl90 White Mage
Xbox Controller
Weapon Sheathed -> 1 & 2 (Most Used General type actions) Weapon Drawn -> 3
7&8 are assigned to macros to switch to all possible classes via the /geatset change command and /micon