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More layouts by jerichogd
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
MCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
GNB 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
WAR 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
PLD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Picto 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
DRK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
RDM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
SCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
BRD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
SGE 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
More White Mage layouts
Arin Ura | 7.0 White Mage
Keybinds
1 2 3 4 5 6
White Mage
A controller layout for comfort and efficiency
100 WHM PvE 4xHB
Bars stacked with bar 1 on bottom and 4 on top
Bar 1 binds are generic, 2 uses [Ctrl]+, 3 uses [Shift]+, 4 uses [Alt]+
Althea's WHM Layout
This is very likely a tweak of one of Squintina's WHM layouts - I was heavily influenced by her when I started playing WHM. I have changed some things to better suit my style. Updated for 7.0.
The Dye icon on hotbar 3 is Eurekan Potion, as I sometimes do play WHM in Eureka.
7.0 All Casts on Arrows, Instants on Symbols
If it was possible, but it isn't. Too bad. I wish there was only 16 Instant/OGCd spells. -WHM with a bad left thumb
I try to move my index fingers as little as possible while playing. Nothing really on LTLT or RTRT because I fumble that input like crazy. My pointers aren't so great either it turns out.
WHT60
Hotbars for Lv60 White Mage.
White Mage 7.0 Easy on Joystick
Configuração que uso de WHM jogando pelo console, usando a configuração de EXPANDED XHB, usando as combinações de R1>L1 e L1>R1, fica fácil acessar a a segunda barra e ter acesso a todo o kit do WHM a disposição.
Raiding friendly hotbar PS4 controller
Healer hotbar- 5/5 Ultimate clears on WHM I do not use arrow key extended LTLT RTRT personally do not like them.
RTRT Lilybell and Asylum are macros
WHM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
FF14: WHM-7.0
Macro0: Asylum <me>
Macro1: Liturgy of the Bell <me>
White Mage
My white mage crosshotbars. ! macro is "/target <f> tank macro is "/target <2>
Noko Steamdeck White mage
How I set up my crossbars as a white mage on steamdeck (Currently level ~70)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.