XIV BARS

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More layouts by dierseus

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    HB 2 is expanded as well cause double tapping triggers sucks :) HB 3 for aoe and the space to fit single target rotation on 2 htobars

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • GCDs on face buttons for easy movement while pressing-
    • WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
    • Left trigger, XHB 1 starts opener
      • rear positional on bottom buttons and flank on side
    • Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
    • duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
    • AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
    • sprint on L3
    • macro on XHB 2 is pot
  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought process

    • GCDs on face buttons so movement is easier while rolling gcd
    • OGCDs put roughly in order of pressing (e.g. lance charge ->Litany -> clockwise following gcd order)
    • WXHB and Expanded XHB are shared on Hotbar 2 so I can see the Expanded because double tapping is annoying and 32 slots is plenty for most jobs
    • Macro is placeholder for Pot
    • Hotbar 3 is for easy switching to during 3+ encounters and so they don't waste space, leaving room to add reminder macros or move anti kb to a face button
      • There are 3 free buttons (4 if you remove leg sweep) if you want to add aoe anyway
    • Sprint as a macro on the left thumbstick (L3) so you can press it while moving
  • Reaper IconRPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    • WXHB and Extended XHB shared on HB 2 for visible Cds
    • AOE rotation separated on HB 3 to replace HB 1 when needed
    • standard GCDs on face buttons for movement and OGCDs near GCDs close in the rotation/bursts
  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • melee and spells separated
    • Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
    • Fleche and C6 duplicated to make drifting harder
    • spell relevant actions near spells (e.g. lucid, instants)
    • macro icon is placeholder for pots
    • Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
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More Summoner layouts

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This layout works for levelling SMN from 1 through Dawntrail

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv50 Summoner.

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE
  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)

    No new buttons otherwise.

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    A SMN layout that makes sense for my brain and how I play. Single Target on main, AoE on hotbar 2, which I usually switch to by hitting right bumper (R1) and then staying on that hotbar as needed.

    Updated for 7.0!

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Endwalker Lvl90 Summoner

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Waiting for the new action images to get added in to fully get this good

    Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Used on Mixed Mode.

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    For playing SMN on keyboard.

    Bar2 activates with CTRL+ .

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    RT single target RT -> LT aoe LT lego, swift/raise/lucid LT -> RT rest of the buttons. smn doesn't have many

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