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Da'momo's Summoner
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Althea's SMN layout
A SMN layout that makes sense for my brain and how I play. Single Target on main, AoE on hotbar 2, which I usually switch to by hitting right bumper (R1) and then staying on that hotbar as needed.
Updated for 7.0!
SMN50
Hotbars for Lv50 Summoner.
Radulf Rushe SUM 100
Waiting for the new action images to get added in to fully get this good
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
Easy Summoner Keyboard W/Mouse Buttons
Bar 1
1 2 3 4 5 6
Trusty XHB
What ive used since the beginning. Both L2 -> R2 and R2 -> L2 bring you to the same hotbar to quick trigger over if youre using the STG or AOE side
Endwalker SMN
Endwalker Lvl90 Summoner
SMN 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
SMN
RT single target RT -> LT aoe LT lego, swift/raise/lucid LT -> RT rest of the buttons. smn doesn't have many
Controller One Hotbar
Used on Mixed Mode.
SMN Lv90
Tartarus Pro Layout:
01 = Sprint
06 = Ctrl
11 = Alt
16 = Teleport
17 = Mount
18 = Character
19 = MapSMN
Valen Bree