XIV BARS

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More layouts by asah

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    The job with the least amount of buttons in the game It was extremely difficult to get this symmetrical

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Spineshatter Dive = Winged Glide

    Dragon Sight = Drakesbane

  • Reaper IconRPR
    Hotbar IconHB
    P.V.E. IconPVE

    Not changes for new abilities, but changed to better fit new hotbar layout

  • Samurai IconSAM
    Hotbar IconHB
    P.V.E. IconPVE

    Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing much changed

    Huraijin is gone and replaced with Hide (which is even more useless)

  • Dancer IconDNC
    Hotbar IconHB
    P.V.E. IconPVE

    DPS Icon 1 = Last Dance

  • Bard IconBRD
    Hotbar IconHB
    P.V.E. IconPVE

    No changes

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    Requires splitting Tempura to make it look aesthetic

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Aethercharge = Lux Solaris

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    Might change this

  • Black Mage IconBLM
    Hotbar IconHB
    P.V.E. IconPVE

    Fire II = Flare Star

  • Gunbreaker IconGNB
    Hotbar IconHB
    P.V.E. IconPVE

    Rough Divide = Trajectory

    Healer Icon 1 = Aurora MO Macro

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More Machinist layouts

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    From Bun Boss video but slighly modified

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Personal MCH hotbars for controller

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv50 Machinist.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    The brain likes this layout

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    MCH Layout 6.55 (Not 7.0-Able)
    LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
    Set 1 - Single Target / CDs ; Set 2 - Extras ; Set 8 - Aoe / Utility

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)

    Seems like that's about it.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a machinist on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

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