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7.0 XHB\WXHB Crossbars
Main XHB is split up with Directional buttons on LT and Face buttons on RT. WXHB has all the important buttons that you will press on the RT this includes you pot, with healing skills/healing potions on the LT. the Expanded XHB has same skills on both configs and has your AOE skills and de-buff skills plus Limit break.
This setup has a smooth layout that make pressing all your buttons with little stress and with great flow. For 7.0 you can see Zanshin replaces Ikishoten after using it so you don't have to change the layout to accommodate the new skill. And since Shoha and Shoha II are one button it also frees up a place to add either a role action skill or something else.
SAM 12x1 (Dawntrail)
Dye Icon should be substituted by Gemdraught of Strength
SAM
Valen Bree
SAM60
Hotbars for Lv60 Samurai.
SAM MMO
MMO mouse setup with modifiers.
Set 'Ikishoten' Action Change Setting 'Enable recast timer to prevent erroneous input' to OFF.
SAM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
SAM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
Lv 100 SAM Hotbar
SHING SHING SHING
FF14: SAM-7.0
Single Target (L)
Mobs (R)
Noko Steamdeck Samurai
How I set up my crossbars as a Samurai on steamdeck (Currently level ~70)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
Samurai V2
Rotation on face buttons now
SAM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
More layouts by asah
VPR Dawntrail
The job with the least amount of buttons in the game It was extremely difficult to get this symmetrical
DRG Dawntrail
Spineshatter Dive = Winged Glide
Dragon Sight = Drakesbane
RPR Dawntrail
Not changes for new abilities, but changed to better fit new hotbar layout
NIN Dawntrail
Nothing much changed
Huraijin is gone and replaced with Hide (which is even more useless)
MCH Dawntrail
Nothing changes
DNC Dawntrail
DPS Icon 1 = Last Dance
BRD Dawntrail
No changes
PCT Dawntrail
Requires splitting Tempura to make it look aesthetic
SMN Dawntrail
Aethercharge = Lux Solaris
RDM Dawntrail
Might change this
BLM Dawntrail
Fire II = Flare Star
GNB Dawntrail
Rough Divide = Trajectory
Healer Icon 1 = Aurora MO Macro