XIV BARS

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More layouts by asah

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Spineshatter Dive = Winged Glide

    Dragon Sight = Drakesbane

  • Reaper IconRPR
    Hotbar IconHB
    P.V.E. IconPVE

    Not changes for new abilities, but changed to better fit new hotbar layout

  • Samurai IconSAM
    Hotbar IconHB
    P.V.E. IconPVE

    Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing much changed

    Huraijin is gone and replaced with Hide (which is even more useless)

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing changes

  • Dancer IconDNC
    Hotbar IconHB
    P.V.E. IconPVE

    DPS Icon 1 = Last Dance

  • Bard IconBRD
    Hotbar IconHB
    P.V.E. IconPVE

    No changes

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    Requires splitting Tempura to make it look aesthetic

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Aethercharge = Lux Solaris

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    Might change this

  • Black Mage IconBLM
    Hotbar IconHB
    P.V.E. IconPVE

    Fire II = Flare Star

  • Gunbreaker IconGNB
    Hotbar IconHB
    P.V.E. IconPVE

    Rough Divide = Trajectory

    Healer Icon 1 = Aurora MO Macro

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More Viper layouts

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Uses XHB, double tap, LT->RT(which are almost the same for muscle memory). Also uses a bar for cooldowns you cant see on LT->RT

    Uses sheathe weapon layouts too for run, food, teles, etc

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Steel Fangs/Dread Fangs are standard combo openers Steel Maw/Dread Maw are standard combo openers for AOE From there, just hit the button that glows (one or both of the combo openers will glow). The 2nd hit in each combo will give you one of two buffs, one will reduce auto-attack delay (Swiftscale; makes you faster), the other adds potency to your attacks (Hunter's Instinct; makes you stronger). The 3rd hit in the combo will be powered up depending on the actions you did in step 1 and step 2, but again, just hit the one that glows. Additionally, once you hit that 3rd button, Serpent's Tail will light up for a 4th oGCD hit to end the combo.

    Dreadwinder (single target) and Pit of Dread (AOE) will activate the two buttons next to it for a different combo set and give you a stack of Uncoiled Fury, a stronger ranged attack. The two buttons activated are Hunter's/Swiftskin's Coil for single target, Hunter's/Swiftskin's Den for AOE. You'll hit both of these, and they'll buff you in the same way as the normal combo, but after hitting one of these, either Twinblood and Twinfang on your back row will light up for an oGCD weave hit. Then after hitting Twinblood or Twinfang, whichever of those two didn't light up and you can hit that. For example: Dreadwinder > Hunter's Coil > Twinblood > Twinfang > Swiftskin's Coil > Twinfang > Twinblood. Uncoiled Fury works the same way as this, you'll just consume a charge to use it. Remember, it's ranged, so use it when you need it or are in danger of overstacking those charges.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    i love this set up it allows for easy access to to ogcds whatever trigger you are holding. also easy reawaken combo and gcds are on face buttons so its easier to move while attacking

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    A setup that tries to keep dual-wield on one trigger and twinblade on another. AOE mirrors on hotbar 3, anything common to ST and AOE is reached via extended hotbar L2-R2/R2-L2

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbar 1 covers all single target actions and all role actions. Hotbar 2 covers all AoE actions and all role actions.

    Hotbar 5 contains the few shared skills that don't fit on hotbar 1/2, along with Limit Break. Twinfang/Twinblood are behind the skills that activate them.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    1. AOE Combos

    2. Single Target Combo. Potion goes LT Right D-pad

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Shoutout to Fyuria Tsukimori & Nanaki.

    Single target on XHB 1 AOE on XHB 2

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