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More layouts by kontheria
WXHB WHM
Similar to SCH and SGE layouts, role actions in the same place, DPS, solo and group heal actions easy to find.
SCH
WiP Based on BunBoss and SGE/WHM hotbar layouts
MCH WXHB Setup (stacks with DNC)
Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout
Dancer WXHB
Single Target on the right, AOE on the left, movement on LT > RT
BLM ST and AOE sepatation
Crosshotbar for fire and ice phases with single target on the right and AOE rotation on the left side
BLM Fire and Ice Separation
BLM WXHB with ice and fire rotations on separate sides.
Hear - Feel - Think - Fish
Full Fisher WXHB I ran out of space to add other gatherer skills, but this is easy use for spear fishing on the 1LT and general fishing on all the other XHBs.
MIN WXHB Setup
Full gatherer setup, identical to the BTN one. Left side XHB 2 is missing the following skills: Fathom Truth of Oceans Shark Eye Shark Eye 2 Triangulate Truth of Forests Arbor Call Arbor Call 2 (I have these on for Diadem gathering)
BTN WHXB Setup
Basic WXHB Setup. Missing the following skills on 2LT: Fathom Truth of Oceans Shark Eye Shark Eye 2 Prospect Truth of Mountains Lay of the Land Lay of the Land 2 (I have these on for Diadem gathering trips)
Crafter WXHB Layout
Progress actions on the right, quality actions on the left, specialist actions on the expanded hotbar. Crafter skills are the same across all classes, this can be used by all crafters
WAR draft
Draft for potential crossover between other tank jobs by keeping similar skills on the same buttons
NIN WXHB Setup
Roughly inspired by bun guide but some changes for improved accessibility and consistency between all melee classes.
More Machinist layouts
7.0 MCH
Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)
Seems like that's about it.
MCH
Valen Bree
Lime's MCH
General use MCH hotbar for quick access to some macros if needed.
Da'momo's Machinist
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Test
Test
YoomMCH_1.41_6.55
MCH Layout 6.55 (Not 7.0-Able)
LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
Set 1 - Single Target / CDs ; Set 2 - Extras ; Set 8 - Aoe / UtilityFF14: MCH-7.0
Single Target (L)
Mobs (R)
Noko Steamdeck Machinist
How I set up my crossbars as a machinist on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
Endwalker MCH
Endwalker Lvl90 Machinist
LV 90 MCH Hotbar
Mysherona
MCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
MCH MMO
MMO mouse setup with modifiers.