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More layouts by xusuje
worst VPR layout. probably.
I don't use this job
DNC Companion Hotbars
for each job, I create a "hotbar" that is basically a monitor for any spell/skill/cooldowns I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.
DNCy DNCy baby cool!
wanna Dance? let's DANCE! single target on the Right Trigger Crossbar skills, Fan Dances & AOE on the Left Trigger Crossbar skills (except for Last Dance) Buffs, Def, Movement etc skills on Crossbar 2
SMN Companion Hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.
RDM Companion Hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. I would add Second Wind in the missing slot. I use Hotbars 2 & 10 but you can use any Hotbars you want.
for RDM, there are only 6 spells, so you could put them all on 1 column; I don't do this because of how I have my UI setup to accommodate multiple job setups.
RDM ->EW & Dawntrail levelling
this layout works for levelling from RDM unlock through Dawntrail. main crossbar is your single target spells & burst rotation, and the 2nd has your AOE spells
Dawntrail Picto companion hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.
Dawntrail cap
In this layout, I grouped the attack Motifs & Muses together, along with their action buttons, and your normal single target & group attacks and separated them from the other normal/non-motif/non-muse attacks. That neatly left room for Smudge on the main cross-bar, but you can switch that with Tempera Coat if you prefer. Since the Landscape Motif has such a large cooldown, I moved that to the 2nd cross-bar as you wouldn't need access to those actions frequently. Also, I have Tempera Grassa setup as executable after Tempera Coat, which is why it is not on the hotbars, but if you prefer them separate, you can take replace Smudge on the 2nd hotbar.
Dawntrail launch start
this layout I put together while learning and levelling, adding new spells as they unlock. It's not perfect, it's a bit all over the place, for example, the Muses & Motifs aren't grouped together, or even in the same position across the cross-bars, so I'd maybe line those up neater, but this is now ingrained in my muscle memory, and it will work when you immediately pick up the job. When you unlock, you don't have Rainbow Drip, so I'd initially put Smudge there, so it's on your main cross-bar and easy to access, and you don't have Comet In Black either so I'd put Tempera Coat there.
More Summoner layouts
Trusty SMN
SMN setup that took me to 90. Do I have Swiftcast all over the place? Sure, but that's because when I need it I hate scrambling for it. For the blank spots, I'll usually put in things that I use often out of combat (Eternal Bonding ring, treasure maps, WT, ect.)
DoM - XHB - SMN
Just copied Nanaki's
Radulf Rushe SUM 100
Waiting for the new action images to get added in to fully get this good
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
SMN Lv90
Tartarus Pro Layout:
01 = Sprint
06 = Ctrl
11 = Alt
16 = Teleport
17 = Mount
18 = Character
19 = MapG600 hotbar
My setup for my g600 mouse.
Controller One Hotbar
Used on Mixed Mode.
SMN 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
7.0 SMN
Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)
No new buttons otherwise.
SMN Dawntrail
Aethercharge = Lux Solaris
SMN
RT single target RT -> LT aoe LT lego, swift/raise/lucid LT -> RT rest of the buttons. smn doesn't have many
Da'momo's Summoner
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Dawntrail SMN
? Macro = Searing Flash