XIV BARS

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More layouts by xusuje

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I don't use this job

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This layout works for levelling SMN from 1 through Dawntrail

  • Dancer IconDNC
    Hotbar IconHB
    P.V.E. IconPVE

    for each job, I create a "hotbar" that is basically a monitor for any spell/skill/cooldowns I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    wanna Dance? let's DANCE! single target on the Right Trigger Crossbar skills, Fan Dances & AOE on the Left Trigger Crossbar skills (except for Last Dance) Buffs, Def, Movement etc skills on Crossbar 2

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. I would add Second Wind in the missing slot. I use Hotbars 2 & 10 but you can use any Hotbars you want.

    for RDM, there are only 6 spells, so you could put them all on 1 column; I don't do this because of how I have my UI setup to accommodate multiple job setups.

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this layout works for levelling from RDM unlock through Dawntrail. main crossbar is your single target spells & burst rotation, and the 2nd has your AOE spells

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    In this layout, I grouped the attack Motifs & Muses together, along with their action buttons, and your normal single target & group attacks and separated them from the other normal/non-motif/non-muse attacks. That neatly left room for Smudge on the main cross-bar, but you can switch that with Tempera Coat if you prefer. Since the Landscape Motif has such a large cooldown, I moved that to the 2nd cross-bar as you wouldn't need access to those actions frequently. Also, I have Tempera Grassa setup as executable after Tempera Coat, which is why it is not on the hotbars, but if you prefer them separate, you can take replace Smudge on the 2nd hotbar.

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this layout I put together while learning and levelling, adding new spells as they unlock. It's not perfect, it's a bit all over the place, for example, the Muses & Motifs aren't grouped together, or even in the same position across the cross-bars, so I'd maybe line those up neater, but this is now ingrained in my muscle memory, and it will work when you immediately pick up the job. When you unlock, you don't have Rainbow Drip, so I'd initially put Smudge there, so it's on your main cross-bar and easy to access, and you don't have Comet In Black either so I'd put Tempera Coat there.

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More Pictomancer layouts

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Testing Testing

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    hotbar 1 is single target bar hotbar 3 is aoe combo stuff

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Testing Testing

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    View a full explanation for this layout:

    https://youtu.be/7aFMChLVchg
    
  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    Everything is neatly lined up the way I like it. Normally i would put aoes same line as single target bar, but I like having scenic and starprism somewhere easily seen and pressed. pots go between smudge and sprint, but its all up to you!

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Minha Barra de PCT

    • Barra 1 single target
    • Barra 2 Buffs e roles
    • Barra 3 AOE

    Coisas comuns como limit break, sprint e etc estão na WXHB (R2R2 ou L2L2)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"

    New job, so no changes log

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    keybinds: 1,2,3,4,Q,E,R,F (C, X, Z, 5)

    Row 2: CTRL+

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Splorp splorp splorp, pretty picture!!

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE
    • for G600 mmo mouse
    • addle on f1 and surecast on f3
    • combo on same buttons as other classes as not to get confused, also my fingers rest naturally on those buttons
    • aoe combos on second bar to match the other jobs
    • canvas actions at the top of the first bar
    • shield mirrors shield placement on SMN
    • might move swiftcast around
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