XIV BARS

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More layouts by iSpy321

  • Bard IconBRD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Preliminary 7.0 Setup

    “Question mark“ is used as filler for upcoming abilities:

  • Paladin IconPLD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Preliminary 7.0 Setup

    Countdown Macro for slot LT, LT D-Pad Left

    /cd 15

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More Viper layouts

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    i love this set up it allows for easy access to to ogcds whatever trigger you are holding. also easy reawaken combo and gcds are on face buttons so its easier to move while attacking

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Shoutout to Fyuria Tsukimori & Nanaki.

    Single target on XHB 1 AOE on XHB 2

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    メイン

    XHB1

    複数用

    XHB3(R2, L2二度押し)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Utilizing Main XHB, WXHB and Expanded XHB

    XHB RT = Single Target Normal

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • GCDs on face buttons for easy movement while pressing-
    • WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
    • Left trigger, XHB 1 starts opener
      • rear positional on bottom buttons and flank on side
    • Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
    • duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
    • AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
    • sprint on L3
    • macro on XHB 2 is pot
  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for latest patch

    Buttons consistent for similar job actions (Dye = Potion)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I like to keep all my single target on the right trigger and AoE on the left trigger.

    Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.

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