XIV BARS

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More Viper layouts

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Uses XHB, double tap, LT->RT(which are almost the same for muscle memory). Also uses a bar for cooldowns you cant see on LT->RT

    Uses sheathe weapon layouts too for run, food, teles, etc

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro to rush to Tank (party list organized with tanks first):

    /macroerror off /ac "Slither" <2>

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    A setup that tries to keep dual-wield on one trigger and twinblade on another. AOE mirrors on hotbar 3, anything common to ST and AOE is reached via extended hotbar L2-R2/R2-L2

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    All important combo GCDs and oGCDs are on the face buttons for max mobility while weaving/doing positionals

    I tend to put AOEs on the D-pad since they aren’t as important but Viper actually has more AOE GCDs than most jobs, so Pit of Dread (aoe Twinblade starter) was able to get a spot on the R2 + Square since there was real estate.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    An improvement on my previous comfort layout for more ease-of-use for the re-awaken combo

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    First take on Viper Hotbar

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Utilizing Main XHB, WXHB and Expanded XHB

    XHB RT = Single Target Normal

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.

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