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More layouts by iSpy321
Da'momo's Viper
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'Momo's Bard
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'Momo's Pictomancer
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'Momo's Dancer
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'Momo's Red Mage
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'Momo's Samurai
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'momo's Machinist
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'momo's Scholar
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'momo's Monk
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'momo's Summoner
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Da'momo's Black Mage
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Sage
Preliminary 7.0 Setup
“Question mark“ is used as filler for upcoming abilities:
More Paladin layouts
Lv 100 PLD Hotbar
Hail JoCat! DEUS VULT
Paladin XHB
Lvl 100 Paladin XHB made by a ps5 player
Echo's XHB - PLD
WIP Using hb2 and 3 for shared across both modes
DoW - XHB - PLD
Just copied Nanaki's
Pally Controller CrossBars
Main Bar 1: Single Target Main Bar 2: AOE the middle bar i use for defensives and dash and shield lob and such. Dye: Pots
Sprint and Mount Roulette are macro to L3 and R3 respectively
Hoop's PLD 7.0
PLD hotbars based on my GNB hotbars. I use a macro to combine both stuns. Note: I play PLD less than GNB so room for improvements, but wanted all the similar moves to be in the same spots.
Dawntrail Paladin
Work in Progress
PLD LVL 100
Paladin Level 100 Controller Hot Bars
Hot Bar 6: Single Target DPS Hot Bar 7: Multi Target DPS Hot Bar 8: WXHB
PLD 7.05 XHB separate targets
This is a separate cross hotbar for single target and aoe. Hope you enjoy! :)
Noko Steamdeck Paladin
How I set up my crossbars as a paladin on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
PLD 7.05
I use macro for quick release Intervention and Shirk to MT example below.
/ac Intervention /ac Intervention <2> /micon Intervention
PLD 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)