XIV BARS

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More layouts by dierseus

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    HB 2 is expanded as well cause double tapping triggers sucks :) HB 3 for aoe and the space to fit single target rotation on 2 htobars

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought process

    • GCDs on face buttons so movement is easier while rolling gcd
    • OGCDs put roughly in order of pressing (e.g. lance charge ->Litany -> clockwise following gcd order)
    • WXHB and Expanded XHB are shared on Hotbar 2 so I can see the Expanded because double tapping is annoying and 32 slots is plenty for most jobs
    • Macro is placeholder for Pot
    • Hotbar 3 is for easy switching to during 3+ encounters and so they don't waste space, leaving room to add reminder macros or move anti kb to a face button
      • There are 3 free buttons (4 if you remove leg sweep) if you want to add aoe anyway
    • Sprint as a macro on the left thumbstick (L3) so you can press it while moving
  • Reaper IconRPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    • WXHB and Extended XHB shared on HB 2 for visible Cds
    • AOE rotation separated on HB 3 to replace HB 1 when needed
    • standard GCDs on face buttons for movement and OGCDs near GCDs close in the rotation/bursts
  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • single target on the right
    • role actions in the same place as red mage build
    • gcds on face buttons for movement because smn doesnt cast
    • WXHB and Expanded XHB shared on hotbar 2 so cooldowns visible and dont have to use double tap
    • AOE duplicated on XHB 3 because I expected to have to move it from XHB when smn got more abilities :/
      • if you need room just keep whatever is comfier
    • Legos in order for titan first opener
    • Also, yeah that is just physick. Honestly probably just going to put lux solaris there
  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • melee and spells separated
    • Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
    • Fleche and C6 duplicated to make drifting harder
    • spell relevant actions near spells (e.g. lucid, instants)
    • macro icon is placeholder for pots
    • Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
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More Viper layouts

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbar 1 covers all single target actions and all role actions. Hotbar 2 covers all AoE actions and all role actions.

    Hotbar 5 contains the few shared skills that don't fit on hotbar 1/2, along with Limit Break. Twinfang/Twinblood are behind the skills that activate them.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    メイン

    XHB1

    複数用

    XHB3(R2, L2二度押し)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    i love this set up it allows for easy access to to ogcds whatever trigger you are holding. also easy reawaken combo and gcds are on face buttons so its easier to move while attacking

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Shoutout to Fyuria Tsukimori & Nanaki.

    Single target on XHB 1 AOE on XHB 2

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I like to keep all my single target on the right trigger and AoE on the left trigger.

    Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Built around RT Single Target LT AoE split, with most class buttons on the face buttons (A,B,X,Y), and role buttons on the D-Pad. Several buttons doubled to maintain comfortable play between AoE and Single Target combos. Assumes Sprint on L3 macro. Limit Break placed where I would have it if I didn't have a controller with keyboard command programmable buttons.

    This layout puts most of the work on the face buttons and being comfortable with switching between Expanded and WXHB

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Utilizing Main XHB, WXHB and Expanded XHB

    XHB RT = Single Target Normal

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