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More layouts by xusuje

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I don't use this job

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This layout works for levelling SMN from 1 through Dawntrail

  • Dancer IconDNC
    Hotbar IconHB
    P.V.E. IconPVE

    for each job, I create a "hotbar" that is basically a monitor for any spell/skill/cooldowns I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    wanna Dance? let's DANCE! single target on the Right Trigger Crossbar skills, Fan Dances & AOE on the Left Trigger Crossbar skills (except for Last Dance) Buffs, Def, Movement etc skills on Crossbar 2

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. I would add Second Wind in the missing slot. I use Hotbars 2 & 10 but you can use any Hotbars you want.

    for RDM, there are only 6 spells, so you could put them all on 1 column; I don't do this because of how I have my UI setup to accommodate multiple job setups.

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this layout works for levelling from RDM unlock through Dawntrail. main crossbar is your single target spells & burst rotation, and the 2nd has your AOE spells

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    In this layout, I grouped the attack Motifs & Muses together, along with their action buttons, and your normal single target & group attacks and separated them from the other normal/non-motif/non-muse attacks. That neatly left room for Smudge on the main cross-bar, but you can switch that with Tempera Coat if you prefer. Since the Landscape Motif has such a large cooldown, I moved that to the 2nd cross-bar as you wouldn't need access to those actions frequently. Also, I have Tempera Grassa setup as executable after Tempera Coat, which is why it is not on the hotbars, but if you prefer them separate, you can take replace Smudge on the 2nd hotbar.

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this layout I put together while learning and levelling, adding new spells as they unlock. It's not perfect, it's a bit all over the place, for example, the Muses & Motifs aren't grouped together, or even in the same position across the cross-bars, so I'd maybe line those up neater, but this is now ingrained in my muscle memory, and it will work when you immediately pick up the job. When you unlock, you don't have Rainbow Drip, so I'd initially put Smudge there, so it's on your main cross-bar and easy to access, and you don't have Comet In Black either so I'd put Tempera Coat there.

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More Summoner layouts

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    SMN setup that took me to 90. Do I have Swiftcast all over the place? Sure, but that's because when I need it I hate scrambling for it. For the blank spots, I'll usually put in things that I use often out of combat (Eternal Bonding ring, treasure maps, WT, ect.)

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE
  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    What ive used since the beginning. Both L2 -> R2 and R2 -> L2 bring you to the same hotbar to quick trigger over if youre using the STG or AOE side

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)

    No new buttons otherwise.

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv50 Summoner.

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Endwalker Lvl90 Summoner

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    A SMN layout that makes sense for my brain and how I play. Single Target on main, AoE on hotbar 2, which I usually switch to by hitting right bumper (R1) and then staying on that hotbar as needed.

    Updated for 7.0!

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    RT single target RT -> LT aoe LT lego, swift/raise/lucid LT -> RT rest of the buttons. smn doesn't have many

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Aethercharge = Lux Solaris

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