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SMN Lv90
Tartarus Pro Layout:
01 = Sprint
06 = Ctrl
11 = Alt
16 = Teleport
17 = Mount
18 = Character
19 = MapAlthea's SMN layout
A SMN layout that makes sense for my brain and how I play. Single Target on main, AoE on hotbar 2, which I usually switch to by hitting right bumper (R1) and then staying on that hotbar as needed.
Updated for 7.0!
SMN Companion Hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.
SMN
RT single target RT -> LT aoe LT lego, swift/raise/lucid LT -> RT rest of the buttons. smn doesn't have many
SMN50
Hotbars for Lv50 Summoner.
SMN 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
SMN
Valen Bree
LV 100 SMN Hotbar
Yay Carbie!
SMN-Just hands on keyboard
For playing SMN on keyboard.
Bar2 activates with CTRL+ .
Summoner w/ Controller
1 - Main XHB
RT Face Buttons - Main In-Combat Actions
Summoner
These are my SMN hotbars, very much a WIP, Hopefully you enjoy :)
2 XHBs Lvl 100 Dawntrail
Thought Process
- single target on the right
- role actions in the same place as red mage build
- gcds on face buttons for movement because smn doesnt cast
- WXHB and Expanded XHB shared on hotbar 2 so cooldowns visible and dont have to use double tap
- AOE duplicated on XHB 3 because I expected to have to move it from XHB when smn got more abilities :/
- if you need room just keep whatever is comfier
- Legos in order for titan first opener
- Also, yeah that is just physick. Honestly probably just going to put lux solaris there