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More layouts by asah
VPR Dawntrail
The job with the least amount of buttons in the game It was extremely difficult to get this symmetrical
RPR Dawntrail
Not changes for new abilities, but changed to better fit new hotbar layout
SAM Dawntrail
Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars
NIN Dawntrail
Nothing much changed
Huraijin is gone and replaced with Hide (which is even more useless)
MCH Dawntrail
Nothing changes
DNC Dawntrail
DPS Icon 1 = Last Dance
BRD Dawntrail
No changes
PCT Dawntrail
Requires splitting Tempura to make it look aesthetic
SMN Dawntrail
Aethercharge = Lux Solaris
RDM Dawntrail
Might change this
BLM Dawntrail
Fire II = Flare Star
GNB Dawntrail
Rough Divide = Trajectory
Healer Icon 1 = Aurora MO Macro
More Dragoon layouts
Tilingo's DRG
XHB 1 Single target XHB 2 Multiple target
EW DRG
7.1
My strange HB for Dragoon
I use a mmo gaming mouse from razer called the Naga, the 3x4 grid is the exact layout as my mouse buttons. Hot bar 2 goes like this from left to right, top to bottom: 1, 2, 3, 4, Q, E, R, T, 5, -, =. The - and = are left and right on my mouse wheel, 5 is reserved for long cooldowns. Hot bar 3 is the same as 2 but with shift being held. The empty item between Piercing Talon and Battle Litany is a health Pot.
DRG60
Hotbars for Lv60 Dragoon.
Dragoon XHB
Dragoon XHB - Current
DRG
Valen Bree
DRG 7.0
General notes:
- Frequently used abilities or important ones to use while moving go on the face buttons
- AoE versions of things go on expanded hotbar
- Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
- Infrequently used abilities go on WXHB
- Star button on WXHB is a focus target macro
Dragoon notes:
- Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
- oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Chaotic Spring
combo and you need to hitHigh Jump
/Mirage Dive
) - Also makes it easy to monitor cooldowns (except long-cooldown buffs
Lance Charge
andBattle Litany
) while the expanded hotbar is displayed
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Wyrmwind Thrust
on LT since it should usually go withChaotic Spring
combo unless the rotation gets messed up, andStardiver
next toGeirskogul
FF14: DRG-7.0
Single Target (L)
Mobs (R)
Goons
My basic layout for all jobs. Hotbar 1 single target, hotbar 2 AOE. The focus of each is their respective core GCDs, and then I mimic the OGCD on each so switching isn't required unless going from AOE to single target situations or vice versa. Nastrond is used quite a lot in double weaves so I have it on both sides for ease of access. Expanded hotbar 3 for job specific potions, food, movement, role actions, extras I want access to regardless of single target or aoe situations. Hotbar 4 is shared quick access to whatever ya want on the WXHB.
DT - DRG
Personal Hotbar Setup
SSD == Winged Glide HJ + MD combined
Personal Bar
My personal bar!
DoW - XHB - DRG
Just copied Nanaki's