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More layouts by tilingolingo

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More Dragoon layouts

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE
    • Buffs on top. (Ordered according to the optimal rotation)
    • Weaponskills in the middle. ("Cross" shape on both sides)
    • oGCD attacks below. (Parallel to top oGCD buffs)
    • Extras in top corners, sides. (General: `~ 7 , Job: Ins H )
    • Role actions on shift. (Prefer AQWRTG but ZXCV available)
    • Consumables on alt. (Potion: Alt+W, Tincture: Alt+R) (Companion actions = placeholders)

    [Hotbar 2] Left fingers: Ring or Pinky 1 2 3 Tab Q W Ins A `~ Z X C

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Maybe this hotbar will make me like playing DRG more. I've now come to accept that the AoE combo will have to sit away from the first hotbar.

    Note: I haven't really tried this yet. Will update if needed.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Personal Hotbar Setup

    SSD == Winged Glide HJ + MD combined

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My basic layout for all jobs. Hotbar 1 single target, hotbar 2 AOE. The focus of each is their respective core GCDs, and then I mimic the OGCD on each so switching isn't required unless going from AOE to single target situations or vice versa. Nastrond is used quite a lot in double weaves so I have it on both sides for ease of access. Expanded hotbar 3 for job specific potions, food, movement, role actions, extras I want access to regardless of single target or aoe situations. Hotbar 4 is shared quick access to whatever ya want on the WXHB.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Basic DPS rotation with movement skills, a flowchart, and visualized cooldowns. Bars four, five, and six are in the center of my screen so I can easily see cooldowns as well as visualize the flowchart of the typical Dragoon DPS rotation.

    Bar 1 - Main Rotation:

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    General notes:

    • Frequently used abilities or important ones to use while moving go on the face buttons
    • AoE versions of things go on expanded hotbar
    • Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
    • Infrequently used abilities go on WXHB
    • Star button on WXHB is a focus target macro

    Dragoon notes:

    • Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
    • oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
      • This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the Chaotic Spring combo and you need to hit High Jump/Mirage Dive)
      • Also makes it easy to monitor cooldowns (except long-cooldown buffs Lance Charge and Battle Litany) while the expanded hotbar is displayed
    • Wyrmwind Thrust on LT since it should usually go with Chaotic Spring combo unless the rotation gets messed up, and Stardiver next to Geirskogul
  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    I use a mmo gaming mouse from razer called the Naga, the 3x4 grid is the exact layout as my mouse buttons. Hot bar 2 goes like this from left to right, top to bottom: 1, 2, 3, 4, Q, E, R, T, 5, -, =. The - and = are left and right on my mouse wheel, 5 is reserved for long cooldowns. Hot bar 3 is the same as 2 but with shift being held. The empty item between Piercing Talon and Battle Litany is a health Pot.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

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