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More layouts by tilingolingo
Tilingo's SAM
XHB 1 Single target XHB 2 Multiple target
Tilingo's PLD
XHB 1 Single target XHB 2 Group target
Tilingo's WHM
XHB 1 Most healing actions XHB 2 DMG actions
More Dragoon layouts
ESDF _ DRG
- Buffs on top. (Ordered according to the optimal rotation)
- Weaponskills in the middle. ("Cross" shape on both sides)
- oGCD attacks below. (Parallel to top oGCD buffs)
- Extras in top corners, sides. (General: `~ 7 , Job: Ins H )
- Role actions on shift. (Prefer AQWRTG but ZXCV available)
- Consumables on alt. (Potion: Alt+W, Tincture: Alt+R) (Companion actions = placeholders)
[Hotbar 2] Left fingers: Ring or Pinky 1 2 3 Tab Q W Ins A `~ Z X C
drg hotbar 4 sam
this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.
DRG MMO mouse hotbar setup, Dawntrail v1
Maybe this hotbar will make me like playing DRG more. I've now come to accept that the AoE combo will have to sit away from the first hotbar.
Note: I haven't really tried this yet. Will update if needed.
DRG Lv. 100 Hotbar
Finally
DT - DRG
Personal Hotbar Setup
SSD == Winged Glide HJ + MD combined
Goons
My basic layout for all jobs. Hotbar 1 single target, hotbar 2 AOE. The focus of each is their respective core GCDs, and then I mimic the OGCD on each so switching isn't required unless going from AOE to single target situations or vice versa. Nastrond is used quite a lot in double weaves so I have it on both sides for ease of access. Expanded hotbar 3 for job specific potions, food, movement, role actions, extras I want access to regardless of single target or aoe situations. Hotbar 4 is shared quick access to whatever ya want on the WXHB.
EW DRG
7.1
DRG
Valen Bree
AdamKings DRG Hotbars and Flowchart v1
Basic DPS rotation with movement skills, a flowchart, and visualized cooldowns. Bars four, five, and six are in the center of my screen so I can easily see cooldowns as well as visualize the flowchart of the typical Dragoon DPS rotation.
Bar 1 - Main Rotation:
DRG 7.0
General notes:
- Frequently used abilities or important ones to use while moving go on the face buttons
- AoE versions of things go on expanded hotbar
- Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
- Infrequently used abilities go on WXHB
- Star button on WXHB is a focus target macro
Dragoon notes:
- Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
- oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Chaotic Spring
combo and you need to hitHigh Jump
/Mirage Dive
) - Also makes it easy to monitor cooldowns (except long-cooldown buffs
Lance Charge
andBattle Litany
) while the expanded hotbar is displayed
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Wyrmwind Thrust
on LT since it should usually go withChaotic Spring
combo unless the rotation gets messed up, andStardiver
next toGeirskogul
My strange HB for Dragoon
I use a mmo gaming mouse from razer called the Naga, the 3x4 grid is the exact layout as my mouse buttons. Hot bar 2 goes like this from left to right, top to bottom: 1, 2, 3, 4, Q, E, R, T, 5, -, =. The - and = are left and right on my mouse wheel, 5 is reserved for long cooldowns. Hot bar 3 is the same as 2 but with shift being held. The empty item between Piercing Talon and Battle Litany is a health Pot.
FF14: DRG-7.0
Single Target (L)
Mobs (R)