XIV BARS

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More layouts by asah

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    The job with the least amount of buttons in the game It was extremely difficult to get this symmetrical

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Spineshatter Dive = Winged Glide

    Dragon Sight = Drakesbane

  • Reaper IconRPR
    Hotbar IconHB
    P.V.E. IconPVE

    Not changes for new abilities, but changed to better fit new hotbar layout

  • Samurai IconSAM
    Hotbar IconHB
    P.V.E. IconPVE

    Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing much changed

    Huraijin is gone and replaced with Hide (which is even more useless)

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing changes

  • Dancer IconDNC
    Hotbar IconHB
    P.V.E. IconPVE

    DPS Icon 1 = Last Dance

  • Bard IconBRD
    Hotbar IconHB
    P.V.E. IconPVE

    No changes

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    Requires splitting Tempura to make it look aesthetic

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Aethercharge = Lux Solaris

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    Might change this

  • Black Mage IconBLM
    Hotbar IconHB
    P.V.E. IconPVE

    Fire II = Flare Star

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More Warrior layouts

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a warrior on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    RB toggles between 1 and 8 for AOE

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Equipment

    This layout is designed around the following hardware:

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Peripherals are Corsair Scimitar Elite

    All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I open with Onslaught to start the rotation with single or multiple mobs. I usually use Tomahawk just to pick up strays on wandering mobs. For my movement rotation I have my left high-hat setup as my movement, and my single and AOE attacks on my right 4 sets of buttons. That way I can still attack and move at the same time. I have also placed Shake It off on my right button so i can gather for a stack attack. The rest of the Crossbar is just the best place that works for me.

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: The good ol 1-2-3 combo on top, then the single + AoE oGCDs along the right side, then the legacy spot for Sprint. Next row down is AoE 1-2 combo. Then next row is the ranged and gap close, which thankfully still works as a free damage button in 7.0. Then the two bursties.

    Hotbar 2 (ctrl): A few oddities in here. Top left is the burst hitter. Next is technically the alternative 3 in the 1-2-3 combo, since it felt more fluent to press 1, 2, ctrl+2. Next is the single-target spender. This was just built on the rotations as I leveled up and placed these actions accordingly. On row 2, bloodwhetting and the AoE spender just had to be neighbours. Row 3 has the job-specific mitigations, although now that I re-read the tooltip, Thrill and Bloodwhetting could be great vertical neighbours. Row 4 has the straight up heal, low recast time shield-a-friend, and team shield.

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Maximum movement hotbars. Most common/important ability on face button. Gropued by sections: Defensives, Final combo GCDs + 25 sec, Tank functions, AOE, gap closers and range attack ect.

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Note: Sprint and Limit Break should be on a Shared Hotbar!!!

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