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More layouts by nekothefloof
GNB 100 Test
Not too far off from my lvl 90 hotbar that made sense to my brain. Thinking this will work out well
BLM Controller
Brain
RPR Controller
Brain likes this
DRK controller
What helps this one's brain remember things
GNB Xbar layout
Something that works for me and keeps single target and aoe abilities grouped together in a way that flows for my brain
More Machinist layouts
MCH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
FF14: MCH-7.0
Single Target (L)
Mobs (R)
90 mch for pc only
this is for my ROG Ally when undocked. do not use on console. Left trigger is for aoes/ trash pulls. Right trig is for single target.
you might notice there are important skills missing. this requires xivcombos plugin on PC. otherwise this will not work.for example, after using hypercharge, it changes to heat blast. scattershot will also turn into autoxrossbow while in heated mode. Your 1-2-3 combo also gets combined into one slot. This let's us occupy at least 5 fewer slots without losing any functionality, which makes using a xhb far more practical.
Endwalker MCH
Endwalker Lvl90 Machinist
Test
Test
MCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
MCH WXHB Setup (stacks with DNC)
Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout
MCH - Baseline
MCH as of 6.4
DoW - XHB - MCH
Just copied Nanaki's
MCH 1
Personal MCH hotbars for controller
MCH WXHB Setup (stacks with DNC)
Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout
Noko Steamdeck Machinist
How I set up my crossbars as a machinist on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.