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More layouts by ngetaco
Taco's Gunbreaker
Endwalker 90 Gunbreaker
L2 + DP: Stance and Invuln
Taco's Pictomancer
Preemptive Dawntrail 100 Pictomancer
L2 + DP: Motifs and Shields and Movement
Taco's Monk
Endwalker 90 Monk
L2 + DP: Chakra buffs and Weird waitey buffs
Taco's Warrior
Endwalker 90 Warrior
L2 + DP: Stance and Invuln
Taco's Black Mage
Endwalker 90 Black Mage
L2 + DP: Ley Lines, Movement and Ice buffs
Taco's White Mage
Endwalker 90 White Mage
L2 + DP: Rez Actions
Taco's Sage
Endwalker 90 Sage
L2 + DP: Rez Actions
Taco's Reaper
Endwalker 90 Reaper
L2 + DP: Enshroud and Finisher
Taco's Dancer
Endwalker 90 Dancer
L2 + DP: Upkeep Skills
More Viper layouts
Volanare's Viper
Shoutout to Fyuria Tsukimori & Nanaki.
Single target on XHB 1 AOE on XHB 2
Comfortable Viper XHB
Uses XHB, double tap, LT->RT(which are almost the same for muscle memory). Also uses a bar for cooldowns you cant see on LT->RT
Uses sheathe weapon layouts too for run, food, teles, etc
Viper Layout Optimized for controller
This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.
Da'momo's Viper
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Viper MMO Mouse 3x4
My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.
Viper Extended Chotbar
A setup that tries to keep dual-wield on one trigger and twinblade on another. AOE mirrors on hotbar 3, anything common to ST and AOE is reached via extended hotbar L2-R2/R2-L2
DoW - XHB - VPR
Just copied Nanaki's
Ayria's Viper
2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills
VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)
LV 100 VPR Hotbar
Hissss
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.