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More layouts by ngetaco
Taco's Gunbreaker
Endwalker 90 Gunbreaker
L2 + DP: Stance and Invuln
Taco's Pictomancer
Preemptive Dawntrail 100 Pictomancer
L2 + DP: Motifs and Shields and Movement
Taco's Monk
Endwalker 90 Monk
L2 + DP: Chakra buffs and Weird waitey buffs
Taco's Warrior
Endwalker 90 Warrior
L2 + DP: Stance and Invuln
Taco's Black Mage
Endwalker 90 Black Mage
L2 + DP: Ley Lines, Movement and Ice buffs
Taco's White Mage
Endwalker 90 White Mage
L2 + DP: Rez Actions
Taco's Sage
Endwalker 90 Sage
L2 + DP: Rez Actions
Taco's Reaper
Endwalker 90 Reaper
L2 + DP: Enshroud and Finisher
Taco's Dancer
Endwalker 90 Dancer
L2 + DP: Upkeep Skills
More Viper layouts
DoW - XHB - VPR
Just copied Nanaki's
VPR
Valen Bree
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.
Aria's Viper Layout
Utilizing Main XHB, WXHB and Expanded XHB
XHB RT = Single Target Normal
2 XHB (Single and Expanded/WXHB)
Thought Process
- GCDs on face buttons for easy movement while pressing-
- WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
- Left trigger, XHB 1 starts opener
- rear positional on bottom buttons and flank on side
- Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
- duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
- AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
- sprint on L3
- macro on XHB 2 is pot
Viper Layout Optimized for controller
This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.
worst VPR layout. probably.
I don't use this job
VPR 7.05
Updated for latest patch
Buttons consistent for similar job actions (Dye = Potion)
LV 100 VPR Hotbar
Hissss
Da'momo's Viper
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)