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More layouts by wil_g
Controller Tank Series
Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!
Controller Tank Series
Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!
Controller Tank Series
Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!
More Dark Knight layouts
Personal MMO Mouse DRK
Hotbar 1: Similar format based on my first tank (GNB). 1-2-3 combo on top. MP-spending oGCDs along the right side. Next row is the AoE 1-2 combo. Then the ranged and gap closer. Then the "bursts" for DRK, and lastly, the grandfathered seat for Sprint.
Hotbar 2 (ctrl): Looking at the first 2x2, single target on top, AoE on bottom; GCD/gauge spenders left, oGCDs middle. Then we have the odd one out, the AoE puddle of hurties. Rampart and reprisal are where they are for all my tanks. Third row also has the job-specific overall high mitigation, then the specific mitigation (DRK is magic, while GNB is phys). While DRK doesn't have a plain heal button, TBN is as close as it gets. While this one has a 60s recast, I decided Oblation gets to take this one for having two charges and can be put on a teammate. Bottom right is the team mitigation.
YoomDRK_3.56_6.55
WAR Layout 6.55 (Not 7.0-Able)
LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
Set 1 - Primary Skills / DPS CDs / Defensive CDs ; Set 2 - Utility + Situational CDs ; Set 8 - AoE / DPS CDs / DefensivesRadulf Rushe DRK 100
Waiting for the new action images to get added in to fully get this good
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
DoW - XHB - DRK
Just copied Nanaki's
DRK 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
DRK
Valen Bree
Dork Knight - Azeron 1
First version of Azeron layout. Hotbar 3 is center row of buttons, 1 & 2 are upper flick buttons, 4 & 5 are squeeze buttons. Actions on the upper halves of hotbars are shift (nub click) + 1-4 (pinky-pointer). Hotbar 4 sides are shift and outer buttons.
DRK MMO
MMO mouse setup with modifiers.
Controller OmniTank 7.0 (DRK)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
DRK G600
In progress Made for Logitech G600 I try to keep similar actions across other jobs in the same spots in the hotbar
7.0 DRK
No new buttons.
Delirium is now an upgrade to Blood Weapon.
Lvl 100 Dark Knight DT MMO mouse
Peripherals are Corsair Scimitar Elite
All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming