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DRK 100
自分用。
1️⃣RTはコンボと自分バフ。LTはアビと複数バフ。
Controller Tank Series
Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!
Dork Knight - Azeron 1
First version of Azeron layout. Hotbar 3 is center row of buttons, 1 & 2 are upper flick buttons, 4 & 5 are squeeze buttons. Actions on the upper halves of hotbars are shift (nub click) + 1-4 (pinky-pointer). Hotbar 4 sides are shift and outer buttons.
DRK G600
In progress Made for Logitech G600 I try to keep similar actions across other jobs in the same spots in the hotbar
DRK
Valen Bree
YoomDRK_3.56_6.55
WAR Layout 6.55 (Not 7.0-Able)
LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
Set 1 - Primary Skills / DPS CDs / Defensive CDs ; Set 2 - Utility + Situational CDs ; Set 8 - AoE / DPS CDs / DefensivesLvl 100 Dark Knight DT MMO mouse
Peripherals are Corsair Scimitar Elite
All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming
Controller OmniTank 7.0 (DRK)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Dawntrail Dark Knight
Work in progress
DRK60
Hotbars for Lv60 Dark Knight.
DRK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
FF14 : DRK-7.0
Single Target (L)
Mobs (R)