XIV BARS

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More layouts by dierseus

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    HB 2 is expanded as well cause double tapping triggers sucks :) HB 3 for aoe and the space to fit single target rotation on 2 htobars

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • GCDs on face buttons for easy movement while pressing-
    • WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
    • Left trigger, XHB 1 starts opener
      • rear positional on bottom buttons and flank on side
    • Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
    • duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
    • AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
    • sprint on L3
    • macro on XHB 2 is pot
  • Reaper IconRPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    • WXHB and Extended XHB shared on HB 2 for visible Cds
    • AOE rotation separated on HB 3 to replace HB 1 when needed
    • standard GCDs on face buttons for movement and OGCDs near GCDs close in the rotation/bursts
  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • single target on the right
    • role actions in the same place as red mage build
    • gcds on face buttons for movement because smn doesnt cast
    • WXHB and Expanded XHB shared on hotbar 2 so cooldowns visible and dont have to use double tap
    • AOE duplicated on XHB 3 because I expected to have to move it from XHB when smn got more abilities :/
      • if you need room just keep whatever is comfier
    • Legos in order for titan first opener
    • Also, yeah that is just physick. Honestly probably just going to put lux solaris there
  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought Process

    • melee and spells separated
    • Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
    • Fleche and C6 duplicated to make drifting harder
    • spell relevant actions near spells (e.g. lucid, instants)
    • macro icon is placeholder for pots
    • Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
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More Dragoon layouts

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Personal Hotbar Setup

    SSD == Winged Glide HJ + MD combined

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Dragoon XHB - Current

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    XHB 1 Single target XHB 2 Multiple target

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    General notes:

    • Frequently used abilities or important ones to use while moving go on the face buttons
    • AoE versions of things go on expanded hotbar
    • Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
    • Infrequently used abilities go on WXHB
    • Star button on WXHB is a focus target macro

    Dragoon notes:

    • Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
    • oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
      • This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the Chaotic Spring combo and you need to hit High Jump/Mirage Dive)
      • Also makes it easy to monitor cooldowns (except long-cooldown buffs Lance Charge and Battle Litany) while the expanded hotbar is displayed
    • Wyrmwind Thrust on LT since it should usually go with Chaotic Spring combo unless the rotation gets messed up, and Stardiver next to Geirskogul
  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    Display with: [L2]→[R2]  [Cycle Up - Right]
    Display with: [R2]→[L2]  [Cycle Up - Left]
    Set Selection (Drawn):   [Hotbars 1, 3]
    
    • Clockwise from True Thrust & Potion, hit R2 ⭘🗙⬜︎🛆 in order, double-weaving the R2→L2 and R2 abilities after each.
    • After R2 🛆, switch hotbars (R1) and loop R2 🛆⭘🗙⬜︎🛆.
    • Double-weave evolved R2 abilities as they become available.
    • Weave Wyrmwind Thrust after each second Raiden Thrust; this may be delayed up to Drakesbane to fit nearby buff windows.
    • Continue to use Life Surge on Heaven's Thrust or Drakesbane, checking charges at each High Jump to prevent overcapping.
    • Continue to weave all other OGCD's every 30/60/120 seconds, as indicated by their cooldowns.

    Modified Opener: These bars pair abilities on R2 by their cooldown durations, to allow easy double-weaving and identification of when they should be pressed.

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    NOTE: The "Stance" key there is for you to replace with your Draught of Strength since I couldn't find the item on this tool.

    1 is normally mapped 2 is usually Ctrl + {Number} 3 is usually Shift + {Number} 4 is usually Alt + {Number}

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    My personal bar!

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
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