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More layouts by jiogray
"Easy" to remember and doing positional
- Gibbet & Gallows are set like theirs positional, Gibbet is on the side because more dmg from target's flank
- Mark & 1-2-3 are easy acces right hand
- To avoid moving doing positionals after Gluttony, True North is next to it
- The "Question mark" slot is for potion
(I'm doing Savage with this XHB on ttv/JioGray )
NIN TEA XHB
- The "Question mark" slot is for potion
(I'm doing Ultimate with this XHB on ttv/JioGray )
NIN 90
DRAFT
(I'm doing Savage with this XHB on ttv/JioGray )
More Viper layouts
Ayria's New Parch Viper
-
AOE Combos
-
Single Target Combo. Potion goes LT Right D-pad
-
Viper MMO Mouse 3x4
My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.
Viper Layout Optimized for controller
This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.
Volanare's Viper
Shoutout to Fyuria Tsukimori & Nanaki.
Single target on XHB 1 AOE on XHB 2
DoW - XHB - VPR
Just copied Nanaki's
Viper Extended Chotbar
A setup that tries to keep dual-wield on one trigger and twinblade on another. AOE mirrors on hotbar 3, anything common to ST and AOE is reached via extended hotbar L2-R2/R2-L2
2 XHB (Single and Expanded/WXHB)
Thought Process
- GCDs on face buttons for easy movement while pressing-
- WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
- Left trigger, XHB 1 starts opener
- rear positional on bottom buttons and flank on side
- Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
- duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
- AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
- sprint on L3
- macro on XHB 2 is pot
Ayria's Viper
2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills
worst VPR layout. probably.
I don't use this job
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.
Da'momo's Viper
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)