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worst VPR layout. probably.
I don't use this job
VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)
Viper Layout Optimized for controller
This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.
DoW - XHB - VPR
Just copied Nanaki's
LV 100 VPR Hotbar
Hissss
VPR 7.05
Updated for latest patch
Buttons consistent for similar job actions (Dye = Potion)
Filmire's Lv.100 Viper 🎮
View a full explanation for this layout:
https://youtu.be/3DYYW3OrJhE
2 XHB (Single and Expanded/WXHB)
Thought Process
- GCDs on face buttons for easy movement while pressing-
- WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
- Left trigger, XHB 1 starts opener
- rear positional on bottom buttons and flank on side
- Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
- duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
- AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
- sprint on L3
- macro on XHB 2 is pot
VPR
Valen Bree
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
Volanare's Viper
Shoutout to Fyuria Tsukimori & Nanaki.
Single target on XHB 1 AOE on XHB 2
More layouts by mattamoto
Viper Single XHB + Expanded
Goal here is to get everything on just 2 XHBs.
If AoE can be tossed into the expanded XHB for the most part, and ST mostly lives on the main bar without much challenge in hitting buttons, that would be this working.