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More Warrior layouts

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I open with Onslaught to start the rotation with single or multiple mobs. I usually use Tomahawk just to pick up strays on wandering mobs. For my movement rotation I have my left high-hat setup as my movement, and my single and AOE attacks on my right 4 sets of buttons. That way I can still attack and move at the same time. I have also placed Shake It off on my right button so i can gather for a stack attack. The rest of the Crossbar is just the best place that works for me.

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Note: Sprint and Limit Break should be on a Shared Hotbar!!!

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    自分用。

    1️⃣RTはコンボと自分バフ。LTはアビと複数バフ。

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Peripherals are Corsair Scimitar Elite

    All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: The good ol 1-2-3 combo on top, then the single + AoE oGCDs along the right side, then the legacy spot for Sprint. Next row down is AoE 1-2 combo. Then next row is the ranged and gap close, which thankfully still works as a free damage button in 7.0. Then the two bursties.

    Hotbar 2 (ctrl): A few oddities in here. Top left is the burst hitter. Next is technically the alternative 3 in the 1-2-3 combo, since it felt more fluent to press 1, 2, ctrl+2. Next is the single-target spender. This was just built on the rotations as I leveled up and placed these actions accordingly. On row 2, bloodwhetting and the AoE spender just had to be neighbours. Row 3 has the job-specific mitigations, although now that I re-read the tooltip, Thrill and Bloodwhetting could be great vertical neighbours. Row 4 has the straight up heal, low recast time shield-a-friend, and team shield.

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    For Fellcleaves Georg

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This is a separate cross hotbar for single target and aoe. Hope you enjoy! :)

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    I use a mmo gaming mouse from razer called the Naga, the 3x4 grid is the exact layout as my mouse buttons. Hot bar 2 goes like this from left to right, top to bottom: 1, 2, 3, 4, Q, E, R, T, 5, -, =. The - and = are left and right on my mouse wheel, 5 is reserved for long cooldowns. Hot bar 3 is the same as 2 but with shift being held. The empty item between Tomahawk and Holmgang is a health Pot

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

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More layouts by iSpy321

  • Bard IconBRD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Preliminary 7.0 Setup

    “Question mark“ is used as filler for upcoming abilities:

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