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More Warrior layouts

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Equipment

    This layout is designed around the following hardware:

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    自分用。

    1️⃣RTはコンボと自分バフ。LTはアビと複数バフ。

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Maximum movement hotbars. Most common/important ability on face button. Gropued by sections: Defensives, Final combo GCDs + 25 sec, Tank functions, AOE, gap closers and range attack ect.

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    For Fellcleaves Georg

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This is a separate cross hotbar for single target and aoe. Hope you enjoy! :)

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Note: Sprint and Limit Break should be on a Shared Hotbar!!!

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a warrior on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    WIP for current warrior hotbar. Expanded XHB is enabled both LT - RT and RT - LT are set to Right 2. This allows for easy access to mits/healing regardless of which side of the HB you are working on. Right side for single target, left side for AOE, top bars for lesser used actions roughly based on the single target/aoe split.

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: The good ol 1-2-3 combo on top, then the single + AoE oGCDs along the right side, then the legacy spot for Sprint. Next row down is AoE 1-2 combo. Then next row is the ranged and gap close, which thankfully still works as a free damage button in 7.0. Then the two bursties.

    Hotbar 2 (ctrl): A few oddities in here. Top left is the burst hitter. Next is technically the alternative 3 in the 1-2-3 combo, since it felt more fluent to press 1, 2, ctrl+2. Next is the single-target spender. This was just built on the rotations as I leveled up and placed these actions accordingly. On row 2, bloodwhetting and the AoE spender just had to be neighbours. Row 3 has the job-specific mitigations, although now that I re-read the tooltip, Thrill and Bloodwhetting could be great vertical neighbours. Row 4 has the straight up heal, low recast time shield-a-friend, and team shield.

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More layouts by iSpy321

  • Bard IconBRD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Preliminary 7.0 Setup

    “Question mark“ is used as filler for upcoming abilities:

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