A limited set of actions can assigned via macro commands. Incompatible actions are ommited from the generated macro. Also note that Macros are limited to 15 lines each.
Analysed before launch how to best place all abilities, tested in Early Access. Tried putting as many attack abilities on the right side of each bar to not have to release movement button as much, while keeping the ogcd attacks close to their correspondin
This layout is optimized for fun kinda like dancer layout that'll make ur thumb dance.
THis is what i came up with after smashing my brain into understanding the flow of viper for about an hour on hit dummies. My thought process is identical left and right placements for single target and aoe combos to coincide with vipersight. Both Single
fits all actions for more comfortable combo rotations and movement while fitting all role actions, LB, and sprint and some free slots on the WXHB for extra stuff (mounts, items, etc)