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More Summoner layouts
Trusty SMN
SMN setup that took me to 90. Do I have Swiftcast all over the place? Sure, but that's because when I need it I hate scrambling for it. For the blank spots, I'll usually put in things that I use often out of combat (Eternal Bonding ring, treasure maps, WT, ect.)
Da'momo's Summoner
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
SMN Lv90
Tartarus Pro Layout:
01 = Sprint
06 = Ctrl
11 = Alt
16 = Teleport
17 = Mount
18 = Character
19 = MapEasy Summoner Keyboard W/Mouse Buttons
Bar 1
1 2 3 4 5 6
SMN Dawntrail
Aethercharge = Lux Solaris
Trusty XHB
What ive used since the beginning. Both L2 -> R2 and R2 -> L2 bring you to the same hotbar to quick trigger over if youre using the STG or AOE side
7.0 SMN
Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)
No new buttons otherwise.
Althea's SMN layout
A SMN layout that makes sense for my brain and how I play. Single Target on main, AoE on hotbar 2, which I usually switch to by hitting right bumper (R1) and then staying on that hotbar as needed.
Updated for 7.0!
Dawntrail SMN
? Macro = Searing Flash
Controller One Hotbar
Used on Mixed Mode.
2 XHBs Lvl 100 Dawntrail
Thought Process
- single target on the right
- role actions in the same place as red mage build
- gcds on face buttons for movement because smn doesnt cast
- WXHB and Expanded XHB shared on hotbar 2 so cooldowns visible and dont have to use double tap
- AOE duplicated on XHB 3 because I expected to have to move it from XHB when smn got more abilities :/
- if you need room just keep whatever is comfier
- Legos in order for titan first opener
- Also, yeah that is just physick. Honestly probably just going to put lux solaris there
SMN 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
More layouts by Abacys
RDM - Baseline
RDM as of 6.5
SAM - Baseline
SAM as of 6.5
WAR - Baseline
WAR as of 6.4
BLM - Baseline
BLM as of 6.4
PLD - Baseline
PLD as of 6.4
MNK - Baseline
MNK as of 6.4
DRK - Baseline
DRK as of 6.4
MCH - Baseline
MCH as of 6.4
DRG - Baseline
DRG as of 6.4
AST - Baseline
AST as of 6.4
NIN - Baseline
NIN as of 6.4
BRD - Baseline
BRD as of 6.4