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More layouts by deeox2
7.0 RDM
Gain Vice of Thorns. (Uncouple from Embolden. Auto-attack as placeholder.)
Gain Cineration. (Uncouple from Manafication if possible?)
7.0 SMN
Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)
No new buttons otherwise.
7.0 MCH
Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)
Seems like that's about it.
7.0 DNC
Gain Last Dance. (Teleport as Placeholder. Not actually too sure if this is a new button.)
Maybe play with where Saber Dance, Last Dance, Starfall Dance, and Fan Dance IV are. Might feel bad to hit those buttons in those locations.
7.0 BRD
Auto-attack is Pitch Perfect. Keep that seperate.
Gain Resonant Arrow as a follow-up from Barrage. (Uncouple as a follow-up. Down arrow macro icon as placeholder.)
7.0 SAM
Lose Shoha II (Thank God.)
No new buttons.
7.0 NIN
Lose Huraijin.
No new buttons.
7.0 MNK
Lose Anatman.
Not much change otherwise.
7.0 DRG
Spineshatter Dive replaced with Winged Glide.
Not much change.
7.0 SGE
Gain Psyche. (Jump as placeholder.)
Gain Philosophia. (Teleport as placeholder.)
7.0 AST
Lose Astrodyne, Draw, Redraw, Undraw, Play.
Gain Astral/Umbral Draw. (Draw as placeholder.)
7.0 SCH
Gain Seraphism. (Teleport as placeholder.)
More Reaper layouts
RPR 7.0
Reaper XHB 7.0
"Easy" to remember and doing positional
- Gibbet & Gallows are set like theirs positional, Gibbet is on the side because more dmg from target's flank
- Mark & 1-2-3 are easy acces right hand
- To avoid moving doing positionals after Gluttony, True North is next to it
- The "Question mark" slot is for potion
(I'm doing Savage with this XHB on ttv/JioGray )
Juce RPR
Single target on RT, AOE on double RT with D-pad combinations mostly the same for both situations.
2nd most used skills are on LT and double LT with face button combinations
Lv 100 RPR Hotbar
Damn, this is a lot of buttons.
RPR
Valen Bree
Reaper
My reaper cross hotbars.
DT - RPR
Personal Hotbar Setup
Taco's Reaper
Endwalker 90 Reaper
L2 + DP: Enshroud and Finisher
THR RPR <90>
General XHB combat layout I use in game. Feel free to use it if curious on how the flow might gauge for you.
[MINDSET]
FF14: RPR-7.0
Single Target (L)
Mobs (R)
2 Active XHB Lvl 100 Dawntrail
- WXHB and Extended XHB shared on HB 2 for visible Cds
- AOE rotation separated on HB 3 to replace HB 1 when needed
- standard GCDs on face buttons for movement and OGCDs near GCDs close in the rotation/bursts
RPR 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)