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Taco's Reaper
Endwalker 90 Reaper
L2 + DP: Enshroud and Finisher
Lv 100 RPR Hotbar
Damn, this is a lot of buttons.
RPR 3*4 MMO Hotbar Layout
Description
Core / Frequent Action items focused on Hotbar 1 (ST 1-6 & AoE 7-12)
Secondary Actions/Buffs/Debuffs found on Hotbars 2 and 3Keybinds
- HB1: 1-9, 0. -. =
- HB2: Ctrl + 1-9, 0, -, =
- HB2: Shift + 1-9, 0, -, =
Reaper Dawntrail Setup
Hi all reaper setup using only main (HB1) and WXHB (HB2).
Logic:
RPR Controller
Brain likes this
RPR 90 g600 xivcombos and ReAction, no KB needed
used with Logitech g600. all inputs on mouse. 0 keys are pressed. MUST USE XIVCOMBOS AND ReACTION PLUGINS otherwise you will be missing several necessary abilities..
HB 2 uses gshift
DT - RPR
Personal Hotbar Setup
RPR Lv90
Reaper Cross Hotbar setup based from Bun Boss FFXIV on Youtube as of Sep 8, 2022 (except expanded XHB which I regularly access).
RPR 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
FF14: RPR-7.0
Single Target (L)
Mobs (R)
3 XHB RPR
Using Early Gluttony Opener from The Balance
https://www.thebalanceffxiv.com/jobs/melee/reaper/openers/
RPR from Bun Boss
from bun boss video
More layouts by deeox2
7.0 RDM
Gain Vice of Thorns. (Uncouple from Embolden. Auto-attack as placeholder.)
Gain Cineration. (Uncouple from Manafication if possible?)
7.0 SMN
Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)
No new buttons otherwise.
7.0 MCH
Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)
Seems like that's about it.
7.0 DNC
Gain Last Dance. (Teleport as Placeholder. Not actually too sure if this is a new button.)
Maybe play with where Saber Dance, Last Dance, Starfall Dance, and Fan Dance IV are. Might feel bad to hit those buttons in those locations.
7.0 BRD
Auto-attack is Pitch Perfect. Keep that seperate.
Gain Resonant Arrow as a follow-up from Barrage. (Uncouple as a follow-up. Down arrow macro icon as placeholder.)
7.0 SAM
Lose Shoha II (Thank God.)
No new buttons.
7.0 NIN
Lose Huraijin.
No new buttons.
7.0 MNK
Lose Anatman.
Not much change otherwise.
7.0 DRG
Spineshatter Dive replaced with Winged Glide.
Not much change.
7.0 SGE
Gain Psyche. (Jump as placeholder.)
Gain Philosophia. (Teleport as placeholder.)
7.0 AST
Lose Astrodyne, Draw, Redraw, Undraw, Play.
Gain Astral/Umbral Draw. (Draw as placeholder.)
7.0 SCH
Gain Seraphism. (Teleport as placeholder.)