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More layouts by Abacys
RDM - Baseline
RDM as of 6.5
SAM - Baseline
SAM as of 6.5
WAR - Baseline
WAR as of 6.4
BLM - Baseline
BLM as of 6.4
PLD - Baseline
PLD as of 6.4
MNK - Baseline
MNK as of 6.4
DRK - Baseline
DRK as of 6.4
DRG - Baseline
DRG as of 6.4
AST - Baseline
AST as of 6.4
NIN - Baseline
NIN as of 6.4
SMN - Baseline
SMN as of 6.4 [Aether Current represents Sleep]
BRD - Baseline
BRD as of 6.4
More Machinist layouts
MCH WXHB Setup (stacks with DNC)
Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout
MCH 1
Personal MCH hotbars for controller
Machinist
MU MCH Hotbars, very much a WIP. Hopefully you enjoy :)
FF14: MCH-7.0
Single Target (L)
Mobs (R)
Da'momo's Machinist
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
MCH Level 100
Level 100 MCH
DoW - XHB - MCH
Just copied Nanaki's
Radulf Rushe MCH 100
Waiting for the new action images to get added in to fully get this good
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
MCH Dawntrail
Nothing changes
90 mch for pc only
this is for my ROG Ally when undocked. do not use on console. Left trigger is for aoes/ trash pulls. Right trig is for single target.
you might notice there are important skills missing. this requires xivcombos plugin on PC. otherwise this will not work.for example, after using hypercharge, it changes to heat blast. scattershot will also turn into autoxrossbow while in heated mode. Your 1-2-3 combo also gets combined into one slot. This let's us occupy at least 5 fewer slots without losing any functionality, which makes using a xhb far more practical.
MCH WXHB Setup (stacks with DNC)
Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout
MCH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)