XIV BARS

Sign in to save this layout

  • Save Layouts to your profile.
  • Add notes and descriptions.
  • Shorter URLs.

More layouts by iSpy321

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Bard IconBRD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Preliminary 7.0 Setup

    “Question mark“ is used as filler for upcoming abilities:

  • Paladin IconPLD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Preliminary 7.0 Setup

    Countdown Macro for slot LT, LT D-Pad Left

    /cd 15

View more...

More Machinist layouts

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My First attempt at Mch Crossbars.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    From Bun Boss video but slighly modified

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this is for my ROG Ally when undocked. do not use on console. Left trigger is for aoes/ trash pulls. Right trig is for single target.

    you might notice there are important skills missing. this requires xivcombos plugin on PC. otherwise this will not work.for example, after using hypercharge, it changes to heat blast. scattershot will also turn into autoxrossbow while in heated mode. Your 1-2-3 combo also gets combined into one slot. This let's us occupy at least 5 fewer slots without losing any functionality, which makes using a xhb far more practical.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Personal MCH hotbars for controller

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a machinist on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv50 Machinist.

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Waiting for the new action images to get added in to fully get this good

    Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    The brain likes this layout

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

View more...