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Ayria's Viper
2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills
2 XHB (Single and Expanded/WXHB)
Thought Process
- GCDs on face buttons for easy movement while pressing-
- WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
- Left trigger, XHB 1 starts opener
- rear positional on bottom buttons and flank on side
- Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
- duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
- AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
- sprint on L3
- macro on XHB 2 is pot
Namo Bird's hotbars
1:1 with reaper button layout hotkeys picture. Dread maw and steel maw can be flipped for convenience. Coils too. Dread maw and Steel maw can be switched with twinfang and twinblood. Pit of dread twice for extra freedom.
Dreadwinder on soulslice for muscle memory and cooldown button, move to somewhere you can stare at it easily to track cd AND press it.
Viper Extended Chotbar
A setup that tries to keep dual-wield on one trigger and twinblade on another. AOE mirrors on hotbar 3, anything common to ST and AOE is reached via extended hotbar L2-R2/R2-L2
DoW - XHB - VPR
Just copied Nanaki's
Aria's Viper Layout
Utilizing Main XHB, WXHB and Expanded XHB
XHB RT = Single Target Normal
YoomVPR_2.04_7.0
VPR 7.0
LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
Set 1 - Single Target ; Set 2 - AoE ; Set 8 - UtilityViper (Revised)
An improvement on my previous comfort layout for more ease-of-use for the re-awaken combo
FF14: VPR-7.0
Single Target (L)
Mobs (R)
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
VPR 7.05
Updated for latest patch
Buttons consistent for similar job actions (Dye = Potion)