XIV BARS

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More Viper layouts

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    メイン

    XHB1

    複数用

    XHB3(R2, L2二度押し)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbar 1 covers all single target actions and all role actions. Hotbar 2 covers all AoE actions and all role actions.

    Hotbar 5 contains the few shared skills that don't fit on hotbar 1/2, along with Limit Break. Twinfang/Twinblood are behind the skills that activate them.

  • Viper IconVPR
    Hotbar IconHB
    P.V.E. IconPVE

    My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for latest patch

    Buttons consistent for similar job actions (Dye = Potion)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Shoutout to Fyuria Tsukimori & Nanaki.

    Single target on XHB 1 AOE on XHB 2

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Utilizing Main XHB, WXHB and Expanded XHB

    XHB RT = Single Target Normal

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I like to keep all my single target on the right trigger and AoE on the left trigger.

    Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.

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