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More layouts by Annomnomnom
LV 100 AST Hotbar
Single-target heals on left, damage and damage buffs on right, buffs in center, and AOE heals on double-right
Lv 100 SAM Hotbar
SHING SHING SHING
Lv 100 RPR Hotbar
Damn, this is a lot of buttons.
DRG Lv. 100 Hotbar
Finally
LV 100 BRD Hotbar
'Twas I who fought the dragon
LV 100 GNB Hotbar
Boom boom bakudan
LV 100 PCT Hotbar
Splorp splorp splorp, pretty picture!!
LV 100 MCH Hotbar
Mysharona
Lv 100 DRK Hotbar
Like paladin but edgier
Lv 100 RDM Hotbar
The VerHotbar
MNK LV 100 Hotbar
Basic skills on right, AOE on left, buffs on cross.
LV 100 NIN Hotbar
Something something Hokage, Believe it!
More Viper layouts
viper controller guide
i love this set up it allows for easy access to to ogcds whatever trigger you are holding. also easy reawaken combo and gcds are on face buttons so its easier to move while attacking
Comfortable Viper XHB
Uses XHB, double tap, LT->RT(which are almost the same for muscle memory). Also uses a bar for cooldowns you cant see on LT->RT
Uses sheathe weapon layouts too for run, food, teles, etc
VPR MMO
MMO mouse setup with modifiers.
VPR
Valen Bree
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.
Viper Layout Optimized for controller
This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.
VPR 7.05
Updated for latest patch
Buttons consistent for similar job actions (Dye = Potion)
2 XHB (Single and Expanded/WXHB)
Thought Process
- GCDs on face buttons for easy movement while pressing-
- WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
- Left trigger, XHB 1 starts opener
- rear positional on bottom buttons and flank on side
- Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
- duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
- AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
- sprint on L3
- macro on XHB 2 is pot
worst VPR layout. probably.
I don't use this job
VPR XHB w/ ST-AoE swap
Hotbar 1 covers all single target actions and all role actions. Hotbar 2 covers all AoE actions and all role actions.
Hotbar 5 contains the few shared skills that don't fit on hotbar 1/2, along with Limit Break. Twinfang/Twinblood are behind the skills that activate them.