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MNK 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
FF14: MNK-7.0
Single Target (L)
Mobs (R)
Lv100 MNK 7.05
A WIP that tries to fit all the need options on 2 bars
Octa's MNK
monk hurts my brain don't take this hotbar seriously it's most likely not optimal, it works for me when i've had my food and water and sleep
Monk-y
Fury generators on the right, fury spenders on the left. Need I say more?
Monk 7.05
Inspired by Bun Boss but modified and updated for 7.05
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Mighty Monk
Form Shift - Dragon Kick - Twin Snakes - Demolish - Bootshine - True Strike - Snap Punch (this is the best opener and single target attack gives you all the buffs)
BIGBOSSKANES Layout
It's just easy for me this way
MNK from Bun Boss
From Bun Boss video but slighly modified
MNK50
Hotbars for Lv50 Monk.
Sumi's MNK
My MMO mouse monk Layout