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Da'Momo's Bard
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
BRD 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
LV 100 BRD Hotbar
'Twas I who fought the dragon
BRD Dawntrail
No changes
FF14: BRD-7.0
Single Target (L)
Mobs (R)
Bard
New bars
4x3 Bars - Level 90
Bottom bar has no modifiers Middle bar has control modifier Top bar has shift modifier
Bar 1: 1 2 3 4 Bar 2: Q E R X Bar 3: F C V T
DoW - XHB - BRD
Just copied Nanaki's
BRD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Kathryn Brd hotbar
Somewhat adjusted in game
Bard - PvP Edition
Hey everyone! This is my pvp hotbar for my bard! Since some these actions can only be cast under the effect of repertoire ill note what the normal buttons are (they dont seem to be available in the icon page
Blast Arrow -> Apex Arrow | Empyreal Arrow -> Harmonic Arrow | Pitch Perfect -> Powerful Shot | Final Fantasia -> Encore of Light |
BRD 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)