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More layouts by nashed_up
DRG60
Hotbars for Lv60 Dragoon.
WAR60
Lv60 Warrior Hotbars
DRK60
Hotbars for Lv60 Dark Knight.
PAL60
Lv60 Paladin Hotbars
AST50
Hotbars for Lv50 Astrologian.
NIN60
Hotbars for Lv60 Ninja.
MCH50
Hotbars for Lv50 Machinist.
GNB50
Hotbars for Lv50 Gunbreaker.
SCH50
Hotbars for Lv50 Scholar.
SMN50
Hotbars for Lv50 Summoner.
SAM60
Hotbars for Lv60 Samurai.
BLK60
Hotbars for Lv60 Black Mage.
More Monk layouts
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Mighty Monk
Form Shift - Dragon Kick - Twin Snakes - Demolish - Bootshine - True Strike - Snap Punch (this is the best opener and single target attack gives you all the buffs)
Monk 7.05
Inspired by Bun Boss but modified and updated for 7.05
7.0prep
asdfg
Da'momo's Monk
I created my chotbars to be comfortable, practical, and aesthetic. Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
FF14: MNK-7.0
Single Target (L)
Mobs (R)
7.0 MNK
Lose Anatman.
Not much change otherwise.
MNK LV 90 Hotbar
Basic skills on right, AOE on left, buffs on cross.
Noko Steamdeck Monk
How I set up my crossbars as a monk on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
DoW - XHB - MNK
Just copied Nanaki's
Taco's Monk
Endwalker 90 Monk
L2 + DP: Chakra buffs and Weird waitey buffs
Sumi's MNK
My MMO mouse monk Layout