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More layouts by Nanaki
FSH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
The idea for my Fisher setup is that there is a main hotbar for the most useful actions for general/ocean fishing, you press R1 to access spearfishing skills, and the middle hotbar is for ease of movement, large-size fish and Patience skills. Dye button here = Cordial
BTN 7.05
Updated for Dawntrail
The idea for my DoL setups is that there is a main hotbar for the most useful actions to spend GP on, you press R1 to access location and gathering chance skills, and the middle hotbar is for ease of movement and macros. The macros are /echo to show me in game lists of special node timings. On hotbar 3, the location skills are repeated (no cross class gathering skills on the site), but in game the Miner equivalent skills are placed alongside these instead. Dye button here = Cordial
MIN 7.05
Updated for Dawntrail
The idea for my DoL setups is that there is a main hotbar for the most useful actions to spend GP on, you press R1 to access location and gathering chance skills, and the middle hotbar is for ease of movement and macros. The macros are /echo to show me in game lists of special node timings. On hotbar 3, the location skills are repeated (no cross class gathering skills on the site), but in game the Botanist equivalent skills are placed alongside these instead. Dye button here = Cordial
CUL 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
ALC 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
WVR 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
LTW 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
GSM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
ARM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
BSM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
CRP 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
SGE 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Thanks for the credit distraughtklownz! =)
More Dragoon layouts
Dragoon
With the Dawntrail update, a lot of the dragoon actions have been condensed. Try it out!
ESDF _ DRG
- Buffs on top. (Ordered according to the optimal rotation)
- Weaponskills in the middle. ("Cross" shape on both sides)
- oGCD attacks below. (Parallel to top oGCD buffs)
- Extras in top corners, sides. (General: `~ 7 , Job: Ins H )
- Role actions on shift. (Prefer AQWRTG but ZXCV available)
- Consumables on alt. (Potion: Alt+W, Tincture: Alt+R) (Companion actions = placeholders)
[Hotbar 2] Left fingers: Ring or Pinky 1 2 3 Tab Q W Ins A `~ Z X C
DRG 7.0
General notes:
- Frequently used abilities or important ones to use while moving go on the face buttons
- AoE versions of things go on expanded hotbar
- Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
- Infrequently used abilities go on WXHB
- Star button on WXHB is a focus target macro
Dragoon notes:
- Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
- oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Chaotic Spring
combo and you need to hitHigh Jump
/Mirage Dive
) - Also makes it easy to monitor cooldowns (except long-cooldown buffs
Lance Charge
andBattle Litany
) while the expanded hotbar is displayed
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Wyrmwind Thrust
on LT since it should usually go withChaotic Spring
combo unless the rotation gets messed up, andStardiver
next toGeirskogul
DRG Lv. 100 Hotbar
Finally
EW DRG
7.1
DRG MMO
MMO mouse setup with modifiers.
Dragoon XHB
Lvl 100 Dragoon XHB made by a ps5 player
FF14: DRG-7.0
Single Target (L)
Mobs (R)
DoW - XHB - DRG
Just copied Nanaki's
DRG
Valen Bree
DRG60
Hotbars for Lv60 Dragoon.
2 XHB, lvl 100 Dawntrail (7.0)
Thought process
- GCDs on face buttons so movement is easier while rolling gcd
- OGCDs put roughly in order of pressing (e.g. lance charge ->Litany -> clockwise following gcd order)
- WXHB and Expanded XHB are shared on Hotbar 2 so I can see the Expanded because double tapping is annoying and 32 slots is plenty for most jobs
- Macro is placeholder for Pot
- Hotbar 3 is for easy switching to during 3+ encounters and so they don't waste space, leaving room to add reminder macros or move anti kb to a face button
- There are 3 free buttons (4 if you remove leg sweep) if you want to add aoe anyway
- Sprint as a macro on the left thumbstick (L3) so you can press it while moving