Sign in to save this layout
- Save Layouts to your profile.
- Add notes and descriptions.
- Shorter URLs.
More Viper layouts
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.
Ayria's New Parch Viper
-
AOE Combos
-
Single Target Combo. Potion goes LT Right D-pad
-
VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)
Da'momo's Viper
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Aria's Viper Layout
Utilizing Main XHB, WXHB and Expanded XHB
XHB RT = Single Target Normal
VPR 7.05
Updated for latest patch
Buttons consistent for similar job actions (Dye = Potion)
VPR MMO
MMO mouse setup with modifiers.
Viper MMO Mouse 3x4
My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.
DoW - XHB - VPR
Just copied Nanaki's
Ex and WX Face Button Viper
Built around RT Single Target LT AoE split, with most class buttons on the face buttons (A,B,X,Y), and role buttons on the D-Pad. Several buttons doubled to maintain comfortable play between AoE and Single Target combos. Assumes Sprint on L3 macro. Limit Break placed where I would have it if I didn't have a controller with keyboard command programmable buttons.
This layout puts most of the work on the face buttons and being comfortable with switching between Expanded and WXHB
LV 100 VPR Hotbar
Hissss