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DoM - XHB - SCH
Just copied Nanaki's
YoomSCH_1.85_6.55
SCH Layout 6.55 (Not 7.0-Able)
LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
Set 1 - Primary Heals/CDs ; Set 2 - Utility + Raise ; Set 8 - DPS / Heal CDsEndwalker SCH
Endwalker Lvl90 Scholar
SCH50
Hotbars for Lv50 Scholar.
Arin Ura | 7.0 Scholar
Keybinds
1 2 3 4 5 6
SCH - 7.0 Dawntrail
SCH - 7.0 Dawntrail
Lv90 SCH Controller Layout
Ally-targeted abilities are placed on the D-pad because you will already be using the D-pad to scroll through the party list and select your target. Most GCDs, untargeted buffs/heals, and mobility tools are placed on the face buttons so they are easy to access while moving.
Core damage actions are placed on the RT and RT>LT bars, including Aetherflow and Dissipation. Lossless faerie heals are placed on the RT and RT>LT bars since they should be prioritized over "lossy" Aetherflow and GCD heals. The LT and LT>RT bars mostly consist of lossy healing actions and related abilities.
7.0 SCH
Gain Seraphism. (Teleport as placeholder.)
SCH Dawntrail
Healer icon = Seraphism
Sch - Dawntrail
This layout is based on the ease of use (for the most part) and grouping of relevant buttons. Overall i try to keep insta casts on the face buttons to enable mobility.
RT (R) - is for insta spells for movement. also the the placements within the RT group allow for the Crit-Adlo-deploy combo with ease.
Scholar
These are my SCH hotbars, very much a WIP, Hopefully you enjoy :)
SCH 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
More layouts by sdcristo
RDM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
SAM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
WAR 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
PLD 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
Also, why does PLD have so many buttons.
GNB 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
DNC 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
BRD 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
DRK 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.