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PLD LVL 100
Paladin Level 100 Controller Hot Bars
Hot Bar 6: Single Target DPS Hot Bar 7: Multi Target DPS Hot Bar 8: WXHB
PLD 7.05 - ST&AOE seperate bars
I got used to starting my rotations from right to left.
PLD MMO
MMO mouse setup with modifiers.
DoW - XHB - PLD
Just copied Nanaki's
Noko Steamdeck Paladin
How I set up my crossbars as a paladin on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
FF14: PLD-7.0
Single Target (L)
Mobs (R)
PLD Controller
This layout might be garbage, I'm learning how to play with a controller :)
Hotbar 1 Right: single target filler rotation, buffs, and shield lob. Hotbar 2 Right: AOE rotation, buffs, and shield lob Hotbar 1/2 Left: Mitigations. Self buffs on face buttons, raidwide/targeted on directional.
Controller Tank Series
Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!
PAL60
Lv60 Paladin Hotbars
Controller OmniTank 7.0 (PLD)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
PLD 7.05
I use macro for quick release Intervention and Shirk to MT example below.
/ac Intervention /ac Intervention <2> /micon Intervention
Althea's PLD Layout
Putting this up for a friend. I'm not a great tank so this is probably not optimal and/or is missing stuff. Not updated for 7.0.
More layouts by omgagrizzlybear
Sage 7.05 Preliminary XHB
Goal is to use only Expanded XHB LT-RT and RT-LT, keeping everything and timers visible and not having to also use WXHB double click hold, to speed up usage in trials and raids. With also keeping similar layout between healing jobs.
This is initial layout before testing.