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More layouts by Nanaki
FSH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
The idea for my Fisher setup is that there is a main hotbar for the most useful actions for general/ocean fishing, you press R1 to access spearfishing skills, and the middle hotbar is for ease of movement, large-size fish and Patience skills. Dye button here = Cordial
BTN 7.05
Updated for Dawntrail
The idea for my DoL setups is that there is a main hotbar for the most useful actions to spend GP on, you press R1 to access location and gathering chance skills, and the middle hotbar is for ease of movement and macros. The macros are /echo to show me in game lists of special node timings. On hotbar 3, the location skills are repeated (no cross class gathering skills on the site), but in game the Miner equivalent skills are placed alongside these instead. Dye button here = Cordial
MIN 7.05
Updated for Dawntrail
The idea for my DoL setups is that there is a main hotbar for the most useful actions to spend GP on, you press R1 to access location and gathering chance skills, and the middle hotbar is for ease of movement and macros. The macros are /echo to show me in game lists of special node timings. On hotbar 3, the location skills are repeated (no cross class gathering skills on the site), but in game the Botanist equivalent skills are placed alongside these instead. Dye button here = Cordial
CUL 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
ALC 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
WVR 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
LTW 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
GSM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
ARM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
BSM 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
CRP 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros plus Specialist actions. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
SGE 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Thanks for the credit distraughtklownz! =)
More Pictomancer layouts
Dawntrail Picto companion hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.
7.01 Picto XHB
My final layout after several ex-trial/normal raid runs. I prefer expanded XHB over WXHB because it allows faster access compared to double tap.
Gutrune's Picto layout
hotbar 1 is single target bar hotbar 3 is aoe combo stuff
Pictomancer "Easy to play"
After praticing differents ways to play Pictomancer, i find my build for cast easier my spells.
Maybe, it going to help other players, i hope so.
Squintina-like PCT
Work In Progress. Squintina-like PCT panels.
PCT
Main XHB - Single Target EXHB - AOE Expanded XHB - Utility
DoM - XHB - PCT
Just copied Nanaki's
Wanhope PCT Bars
Hotbar 1, single target. Main raid bar.
Hotbar 2, utility, buffs, repeats Accessed via expanded controls
- Squeezing both triggers
Althea's Picto Layout
A first run of a layout, influenced by my SMN and RDM layouts. ST on hotbar one, AoE on hotbar 2, other stuff on 3. I usually sit on either hotbar 1 or 2, depending on my needs, and switch between them with the R1 bumper.
Tweaked on 7/28/2024 - I added Rainbow Drip to the main two bars because it has a proc mechanism at times - you need to see that, not have it hidden on third bar!
Picto Controller Layout
Just tried my best have a good flow that made sense. I put the painting actions on dpad and regular attack actions on face buttons this helped me most to have a good muscle memory flow and have painting and attacks be separated and bounce between them. Also made sure to have all painting actions in the same spot for muscle memory so creature will always be left, weapon bottom center, and scenery is always on the right.
Picto 7.01
This is what use as of now, I throw pots and stuff on the WXHB LT DPAD.
I have some spells on here twice for easy access during some rotations.
FF14: PCT-7.0
Single Target (L)
Mobs (R)