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Monk-y
Fury generators on the right, fury spenders on the left. Need I say more?
DoW - XHB - MNK
Just copied Nanaki's
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
MNK 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
MNK50
Hotbars for Lv50 Monk.
MNK Lv90
Monk Cross Hotbar setup based from Bun Boss FFXIV on Youtube as of Sep 15, 2022 (except expanded XHB which I regularly access).
MNK from Bun Boss
From Bun Boss video but slighly modified
FF14: MNK-7.0
Single Target (L)
Mobs (R)
Octa's MNK
monk hurts my brain don't take this hotbar seriously it's most likely not optimal, it works for me when i've had my food and water and sleep
Lv100 MNK 7.05
A WIP that tries to fit all the need options on 2 bars
Da'momo's Monk
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
7.0 MNK
Lose Anatman.
Not much change otherwise.