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More layouts by nashed_up
WAR60
Lv60 Warrior Hotbars
DRK60
Hotbars for Lv60 Dark Knight.
PAL60
Lv60 Paladin Hotbars
AST50
Hotbars for Lv50 Astrologian.
NIN60
Hotbars for Lv60 Ninja.
MCH50
Hotbars for Lv50 Machinist.
GNB50
Hotbars for Lv50 Gunbreaker.
SCH50
Hotbars for Lv50 Scholar.
SMN50
Hotbars for Lv50 Summoner.
SAM60
Hotbars for Lv60 Samurai.
BLK60
Hotbars for Lv60 Black Mage.
WHT60
Hotbars for Lv60 White Mage.
More Dragoon layouts
Dragoon XHB
Lvl 100 Dragoon XHB made by a ps5 player
7.0 DRG
Dawntrail DRG hotbar setup!
DRG
Valen Bree
Dragoon
With the Dawntrail update, a lot of the dragoon actions have been condensed. Try it out!
2 XHB, lvl 100 Dawntrail (7.0)
Thought process
- GCDs on face buttons so movement is easier while rolling gcd
- OGCDs put roughly in order of pressing (e.g. lance charge ->Litany -> clockwise following gcd order)
- WXHB and Expanded XHB are shared on Hotbar 2 so I can see the Expanded because double tapping is annoying and 32 slots is plenty for most jobs
- Macro is placeholder for Pot
- Hotbar 3 is for easy switching to during 3+ encounters and so they don't waste space, leaving room to add reminder macros or move anti kb to a face button
- There are 3 free buttons (4 if you remove leg sweep) if you want to add aoe anyway
- Sprint as a macro on the left thumbstick (L3) so you can press it while moving
drg hotbar 4 sam
this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.
DT - DRG
Personal Hotbar Setup
SSD == Winged Glide HJ + MD combined
Personal Bar
My personal bar!
DoW - XHB - DRG
Just copied Nanaki's
DRG 7.0
General notes:
- Frequently used abilities or important ones to use while moving go on the face buttons
- AoE versions of things go on expanded hotbar
- Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
- Infrequently used abilities go on WXHB
- Star button on WXHB is a focus target macro
Dragoon notes:
- Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
- oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Chaotic Spring
combo and you need to hitHigh Jump
/Mirage Dive
) - Also makes it easy to monitor cooldowns (except long-cooldown buffs
Lance Charge
andBattle Litany
) while the expanded hotbar is displayed
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Wyrmwind Thrust
on LT since it should usually go withChaotic Spring
combo unless the rotation gets messed up, andStardiver
next toGeirskogul
EW DRG
7.1
DRG Lv. 100 Hotbar
Finally